- Creato il
- …
- Prossimo compleanno
- …
- Security status
- 0.30
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 0
- Efficienza
- 0%
- Indice di pericolo
- 0%
ISK
- Distrutti
- 0
- Persi
- 0
- Efficienza ISK
- 0%
- Bilancio
- +0
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Colpi finali
- 0
- Punti
- 0
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90 giorni
Scafi persi
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
Bio in gioco
In space no one can .......................................
The Unwritten Rules of EVE:
1) Never undock a ship that you can't afford to lose (fittings and cargo, included)
2) No space is safe space
3) ALWAYS get FULL insurance on any ship you fly.
4) Never haul more than 20 million worth of goods into Jita in a T1 hauler
5) Always keep local open in low sec space
6) Always check the map for activity when traveling through low sec
7) Always use warp-to-0km (instas) when traveling in low sec, especially in 0.0
8) Never go AFK in a low sec system while undocked
9) Never mine solo in a barge/exhumer in low sec
10) Always make safespots in low sec systems that you visit frequently
Alternatively:
1) Trust the fear
2) Stay at range
3) Expect to die
Copy the Unwritten Rules of EVE to your bio
Source of the following information:: Copied from ILNMIV HYASODID, Copied from Bio of T
BOMB
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Thukker Mercenary - Explosive / Thermal /
(some Kinetic)
Mercenary (caldai) - Kinetic / Thermal / (some
EM)
*** Mission types *** <<MAY BE BORKED>>
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
*** Complexes: maxiumum ship allowed ***
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
*** Security status: Empire restrictions ***
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Main Damage type to shoot at the enemy:
(copied from bio of Anh Achura)
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battlships
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Complements of a random player's bio
that happened to be near me as I approached
a warpgate, Copy and paste it to your bio
if ya like and pass along this useful information to
another passerby.
The Unwritten Rules of EVE:
1) Never undock a ship that you can't afford to lose (fittings and cargo, included)
2) No space is safe space
3) ALWAYS get FULL insurance on any ship you fly.
4) Never haul more than 20 million worth of goods into Jita in a T1 hauler
5) Always keep local open in low sec space
6) Always check the map for activity when traveling through low sec
7) Always use warp-to-0km (instas) when traveling in low sec, especially in 0.0
8) Never go AFK in a low sec system while undocked
9) Never mine solo in a barge/exhumer in low sec
10) Always make safespots in low sec systems that you visit frequently
Alternatively:
1) Trust the fear
2) Stay at range
3) Expect to die
Copy the Unwritten Rules of EVE to your bio
Source of the following information:: Copied from ILNMIV HYASODID, Copied from Bio of T
BOMB
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Thukker Mercenary - Explosive / Thermal /
(some Kinetic)
Mercenary (caldai) - Kinetic / Thermal / (some
EM)
*** Mission types *** <<MAY BE BORKED>>
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
*** Complexes: maxiumum ship allowed ***
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
*** Security status: Empire restrictions ***
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Main Damage type to shoot at the enemy:
(copied from bio of Anh Achura)
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battlships
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Complements of a random player's bio
that happened to be near me as I approached
a warpgate, Copy and paste it to your bio
if ya like and pass along this useful information to
another passerby.