- Creato il
- …
- Prossimo compleanno
- …
- Security status
- 4.80
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 0
- Efficienza
- 0%
- Indice di pericolo
- 0%
ISK
- Distrutti
- 0
- Persi
- 0
- Efficienza ISK
- 0%
- Bilancio
- +0
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Colpi finali
- 0
- Punti
- 0
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90 giorni
Scafi persi
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
Bio in gioco
If the Ocean were Rum,
And I were a Duck.
I'd swim to the bottom,
And drink my way up.
But the Ocean's not Rum,
And I'm not a Duck.
So pass me the bottle,
And shut the fuck up!
*bow*
*sip*
**HIC**
________________________________xXXXXXXXXx___________________________
________________________________XXXXXXXXXXX__________________________
________________________________"XXXXXXXXXXXxx______________________
_________________________________XXXXXXXXXXXXXXX"___________________
__________________________________"XXXXXXXXXXXx______________________
____________________________________xXXXXXXXXXXXXXX"________________
__________________________________xXXXXXXXXXXXxxx___________________
_________________________________xXXXXXXXXXXXXXX"___________________
_____________________xXXXx_______"XXXXXXXX""XXXX___________________
___________________xXXXXXXXXx______"XXXXX"__"XXXX_________________
__________________xXXXX"XXXXXXXx____XXXXX____"XXXXx______________
________________xXXXXX"_"XXXXXXXXXx_XXXXX______"XXXx____________
______________xXXXXX"_____"XXXXXXXXXxXXXXX_______"XXx___________
____________xXXXX""_________"XXXXXXXXXXXXXX_______"XXx___________
___________xXX""______________"XXXXXXXXXXXX_________XXXxxx_______
________xxXXXX__________________"XXXXXXXXX"________xX"_"xxxx_____
_____xx"""""X"____________________"XXXXXx"_______________________
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
** Damage types **
Thucker ecm
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation, Centi - EM / Thermal
Angel Cartel - Kinetic / Explosive /
Thermal
Galente fleet thermal/em
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordu's Legion - EM / Kinetic /
Thermal
Mercenaries - Kinetic / Thermal /
Explosive
Rogue Drones - ALL Damage Types
Hardeners to use
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM
And I were a Duck.
I'd swim to the bottom,
And drink my way up.
But the Ocean's not Rum,
And I'm not a Duck.
So pass me the bottle,
And shut the fuck up!
*bow*
*sip*
**HIC**
________________________________xXXXXXXXXx___________________________
________________________________XXXXXXXXXXX__________________________
________________________________"XXXXXXXXXXXxx______________________
_________________________________XXXXXXXXXXXXXXX"___________________
__________________________________"XXXXXXXXXXXx______________________
____________________________________xXXXXXXXXXXXXXX"________________
__________________________________xXXXXXXXXXXXxxx___________________
_________________________________xXXXXXXXXXXXXXX"___________________
_____________________xXXXx_______"XXXXXXXX""XXXX___________________
___________________xXXXXXXXXx______"XXXXX"__"XXXX_________________
__________________xXXXX"XXXXXXXx____XXXXX____"XXXXx______________
________________xXXXXX"_"XXXXXXXXXx_XXXXX______"XXXx____________
______________xXXXXX"_____"XXXXXXXXXxXXXXX_______"XXx___________
____________xXXXX""_________"XXXXXXXXXXXXXX_______"XXx___________
___________xXX""______________"XXXXXXXXXXXX_________XXXxxx_______
________xxXXXX__________________"XXXXXXXXX"________xX"_"xxxx_____
_____xx"""""X"____________________"XXXXXx"_______________________
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
** Damage types **
Thucker ecm
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation, Centi - EM / Thermal
Angel Cartel - Kinetic / Explosive /
Thermal
Galente fleet thermal/em
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordu's Legion - EM / Kinetic /
Thermal
Mercenaries - Kinetic / Thermal /
Explosive
Rogue Drones - ALL Damage Types
Hardeners to use
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM