- Created on
- …
- Next Birthday
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- Last Active
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- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 5
- Losses
- 14
- Efficiency
- 26%
- Danger Ratio
- 100%
ISK
- Destroyed
- 4.27B
- Lost
- 1.42B
- ISK Efficiency
- 75%
- Balance
- +2.85B
Solo
- Solo Kills
- 1
- Solo Ratio
- 20%
- Final Blows
- 2
- Points
- 5
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt29.9K
Damage Taken117.5K
Damage Ratio20%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
In-game bio
RBorn into a 5th generation Caldari naval family "Spider" grew up surrounded by the proud traditions found only in patriotic military families. She was constantly "in formation" with her father and brothers whenever they patrolled home space. Given the name "Spider" for her habit of climbing the pipe and grill work on the bridge of her father's Nighthawk class battlecruiser the "Brittania". She spent many young hours at her father's side watching him command - she watched him command ... and die.
(The rest of this bio is written but unpublished due to the 1000 word restriction put in place by CCP - sorry)
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) NOS/Neut, Tracking Disruptor
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies)
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptor
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampener
CONCORD Kinetic / Thermal (Omni)
Equilibrium of Mankind Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Sleepers (Omni) (Omni) Stasis web, warp scramble, neut, remote repair
Sansha's Nation
(incursions) (Omni) (Omni) (all)
Triglavian Collective
(abyss) Explosive / Thermal Thermal (60%) / Explosive (40%) (all except ECM)
Triglavian Collective
(invasions) Explosive / Thermal (Omni) (all except ECM)
Amarr Empire EM / Thermal EM (47%) / Thermal (42%) NOS/Neut, Tracking Disruptor
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%) ECM
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%) Sensor Dampener
Minmatar Republic Explosive / Kinetic Explosive (50%) / Kinetic (31%) Target Painter
(The rest of this bio is written but unpublished due to the 1000 word restriction put in place by CCP - sorry)
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) NOS/Neut, Tracking Disruptor
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies)
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptor
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampener
CONCORD Kinetic / Thermal (Omni)
Equilibrium of Mankind Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Sleepers (Omni) (Omni) Stasis web, warp scramble, neut, remote repair
Sansha's Nation
(incursions) (Omni) (Omni) (all)
Triglavian Collective
(abyss) Explosive / Thermal Thermal (60%) / Explosive (40%) (all except ECM)
Triglavian Collective
(invasions) Explosive / Thermal (Omni) (all except ECM)
Amarr Empire EM / Thermal EM (47%) / Thermal (42%) NOS/Neut, Tracking Disruptor
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%) ECM
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%) Sensor Dampener
Minmatar Republic Explosive / Kinetic Explosive (50%) / Kinetic (31%) Target Painter