- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 3.40
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 0
- Efficiency
- 100%
- Danger Ratio
- 100%
ISK
- Destroyed
- 25.0M
- Lost
- 0
- ISK Efficiency
- 100%
- Balance
- +25.0M
Solo
- Solo Kills
- 1
- Solo Ratio
- 100%
- Final Blows
- 1
- Points
- 1
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt815
Damage Taken0
Damage Ratio100%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
The Old Imperial GuardSince Saturday, 8 August 20090 Kills0 Losses
The ScopeSince Tuesday, 4 August 20090 Kills0 Losses
StarBlazer Heavy IndustrialSince Wednesday, 17 June 20090 Kills0 Losses
NaneniSince Sunday, 17 February 20080 Kills0 Losses
The ScopeSince Friday, 18 January 20080 Kills0 Losses
Ninjitsu Heavy IndustriesSince Sunday, 14 January 20071 Kills0 Losses
The ScopeSince Friday, 13 October 20060 Kills0 Losses
Moonstone Mining and DevelopmentSince Friday, 15 September 20060 Kills0 Losses
The ScopeSince Sunday, 10 September 20060 Kills0 Losses
Moonstone Mining and DevelopmentSince Friday, 11 August 20060 Kills0 Losses
Federal Navy AcademySince Friday, 23 June 20060 Kills0 Losses
In-game bio
***Stacking Penalty***
Damage/Range/Tracking Modules:
First 100%
Second 95,44%
Third 67,99%
Fourth 35,57%
ROF Modules:
First 100%
Second 77,58%
Third 46,55%
Fourth 22,41%
Armor Hardener Modules Active and Passive,
Weapon Disr.:
First 100%
Second 43,45%
Third 16,13%
Fourth 5,71%
Amarr -> lasers
Minmatar -> projectiles,
Gallente -> hybrids,
Caldari -> missiles and hybrids
Hardeners to use:
Angel: ALL
Amarr Navy: EM/Thermal
Gurista, Mordus, Gallente: Kinetic/Thermal
Blood: EM/Thermal
Sansha: EM/Thermal
Serpentis: Kinetic/Thermal
Thukker: All
Mercenary: EM/Thermal/ (Kinetic missiles)
Caldary navy: Kinetic/Thermal
Khanid: EM/Thermal
Zazzmatazz : all typ
Mordus: Kinetic/thermal
Rogue Pirate: EM/Explosive/Kinetic
Odamian: Kin/therm
Roque Drones: Kinetic/Thermal
Damage types to use:
Angel: EM(shields)Explo