Capsuleers.app logo CAPSULEERS.APP
Garfus
Garfus0.50

Garfus

MinmatarSebiestorKillboard
Created on
Next Birthday
Security Status
0.50

Combat Record

Career-long numbers from eve-kill

Combat
Kills
0
Losses
0
Efficiency
0%
Danger Ratio
0%
ISK
Destroyed
0
Lost
0
ISK Efficiency
0%
Balance
+0
Solo
Solo Kills
0
Solo Ratio
0%
Final Blows
0
Points
0
Other
NPC Losses
0
NPC Loss Ratio
0%
Avg Kills/Day
Activity
Inactive

Combat profile

How they fight, with whom and against whom — last 90 days

Activity

What they fly and where they fight

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90d
Hulls LostLast 90d

Losses broken down by hull class.

Career

Corporations flown for, most recent first

In-game bio

ΞνΞ Agent runner / Combat Pilot


ENEMY USES THESE DAMAGE TYPES:

Navy (Amarr) - EM / Thermal
Blood (Amarr) - EM / Thermal
Sansha (Amarr) - EM / Thermal
Khanid (Gallente) - Thermal / Kenetic
Serpentis (Gallente) - Thermal / Kenetic
Angel (Minmatar) - Thermal / Explosive / Kenetic / EM
Fleet (Minmatar) - Thermal / Explosive
Mordus (Caldari) - Thermal / Kenetic
Gurista (Caldari) - Thermal / Kenetic
Navy (Caldari) - Thermal / Kenetic

Maru - EM / Thermal
Khanid - EM / Thermal
Odamian - Kinetic / Thermal
Thukker Tribe - Explosive / Thermal
Rogue Pirate - EM / Explosive / Kinetic
Mordus Legion - EM / Thermal / Kinetic
Rogue Drones - EM / Thermal / Kinetic / Explosive
Zazzmatazz - EM / Thermal / Explosive / Kinetic
Mercenaries - EM / Thermal / Explosive / Kinetic


MAIN DAMAGE TYPE TO SHOOT AT THE ENEMY:

Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal / Kinetic
Sansha - EM / Thermal
Blood - EM / Thermal
Mercenary - Thermal
Angel - Explosive


TARGETING SYSTEMS:

Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Lader

SECURITY RATING:

Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems

Players with -5.0 or worse are KOS in all systems

MISSION TYPES:

Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5% Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier

COMPLEXES:

1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship

AGENT LP REWARD OFFERS:

1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battleships