- Created on
- …
- Next Birthday
- …
- Security Status
- 4.80
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Efficiency
- 0%
- Danger Ratio
- 0%
ISK
- Destroyed
- 0
- Lost
- 0
- ISK Efficiency
- 0%
- Balance
- +0
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 0
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Combat profile
How they fight, with whom and against whom — last 90 days
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
In-game bio
If the Ocean were Rum,
And I were a Duck.
I'd swim to the bottom,
And drink my way up.
But the Ocean's not Rum,
And I'm not a Duck.
So pass me the bottle,
And shut the fuck up!
*bow*
*sip*
**HIC**
________________________________xXXXXXXXXx___________________________
________________________________XXXXXXXXXXX__________________________
________________________________"XXXXXXXXXXXxx______________________
_________________________________XXXXXXXXXXXXXXX"___________________
__________________________________"XXXXXXXXXXXx______________________
____________________________________xXXXXXXXXXXXXXX"________________
__________________________________xXXXXXXXXXXXxxx___________________
_________________________________xXXXXXXXXXXXXXX"___________________
_____________________xXXXx_______"XXXXXXXX""XXXX___________________
___________________xXXXXXXXXx______"XXXXX"__"XXXX_________________
__________________xXXXX"XXXXXXXx____XXXXX____"XXXXx______________
________________xXXXXX"_"XXXXXXXXXx_XXXXX______"XXXx____________
______________xXXXXX"_____"XXXXXXXXXxXXXXX_______"XXx___________
____________xXXXX""_________"XXXXXXXXXXXXXX_______"XXx___________
___________xXX""______________"XXXXXXXXXXXX_________XXXxxx_______
________xxXXXX__________________"XXXXXXXXX"________xX"_"xxxx_____
_____xx"""""X"____________________"XXXXXx"_______________________
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
** Damage types **
Thucker ecm
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation, Centi - EM / Thermal
Angel Cartel - Kinetic / Explosive /
Thermal
Galente fleet thermal/em
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordu's Legion - EM / Kinetic /
Thermal
Mercenaries - Kinetic / Thermal /
Explosive
Rogue Drones - ALL Damage Types
Hardeners to use
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM
And I were a Duck.
I'd swim to the bottom,
And drink my way up.
But the Ocean's not Rum,
And I'm not a Duck.
So pass me the bottle,
And shut the fuck up!
*bow*
*sip*
**HIC**
________________________________xXXXXXXXXx___________________________
________________________________XXXXXXXXXXX__________________________
________________________________"XXXXXXXXXXXxx______________________
_________________________________XXXXXXXXXXXXXXX"___________________
__________________________________"XXXXXXXXXXXx______________________
____________________________________xXXXXXXXXXXXXXX"________________
__________________________________xXXXXXXXXXXXxxx___________________
_________________________________xXXXXXXXXXXXXXX"___________________
_____________________xXXXx_______"XXXXXXXX""XXXX___________________
___________________xXXXXXXXXx______"XXXXX"__"XXXX_________________
__________________xXXXX"XXXXXXXx____XXXXX____"XXXXx______________
________________xXXXXX"_"XXXXXXXXXx_XXXXX______"XXXx____________
______________xXXXXX"_____"XXXXXXXXXxXXXXX_______"XXx___________
____________xXXXX""_________"XXXXXXXXXXXXXX_______"XXx___________
___________xXX""______________"XXXXXXXXXXXX_________XXXxxx_______
________xxXXXX__________________"XXXXXXXXX"________xX"_"xxxx_____
_____xx"""""X"____________________"XXXXXx"_______________________
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
** Damage types **
Thucker ecm
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation, Centi - EM / Thermal
Angel Cartel - Kinetic / Explosive /
Thermal
Galente fleet thermal/em
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordu's Legion - EM / Kinetic /
Thermal
Mercenaries - Kinetic / Thermal /
Explosive
Rogue Drones - ALL Damage Types
Hardeners to use
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM