- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 0.10
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 1
- Efficiency
- 0%
- Danger Ratio
- 100%
ISK
- Destroyed
- 0
- Lost
- 77.9M
- ISK Efficiency
- 0%
- Balance
- -77.9M
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 0
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt0
Damage Taken299
Damage Ratio0%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Mollin Material Research and ExcavationSince Thursday, 16 February 20170 Kills0 Losses
ViziamSince Monday, 30 May 20110 Kills0 Losses
Shock and OreSince Saturday, 20 September 20080 Kills1 Losses
ViziamSince Saturday, 20 September 20080 Kills0 Losses
DarkSide IndustriesSince Wednesday, 9 July 20080 Kills0 Losses
Imperial AcademySince Tuesday, 26 February 20080 Kills0 Losses
In-game bio
** Damage types ***
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive /
Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
*** Main Damage type to shoot at the enemy***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
149,598,000 km 1 AU Amarr=Radar
299,196,000 km 2 AU
448,794,000 km 3 AU Caldari=Gravimetric
598,392,000 km 4 AU
747,990,000 km 5 AU Gallente=Magnetometric
897,588,000 km 6 AU
1,047,186,000 km 7 AU Minmatar=Ladar
1,196,784,000 km 8 AU
1,346,382,000 km 9 AU
1,495,980,000 km 10 AU
1,645,578,000 km 11 AU
1,795,176,000 km 12 AU
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive /
Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
*** Main Damage type to shoot at the enemy***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
149,598,000 km 1 AU Amarr=Radar
299,196,000 km 2 AU
448,794,000 km 3 AU Caldari=Gravimetric
598,392,000 km 4 AU
747,990,000 km 5 AU Gallente=Magnetometric
897,588,000 km 6 AU
1,047,186,000 km 7 AU Minmatar=Ladar
1,196,784,000 km 8 AU
1,346,382,000 km 9 AU
1,495,980,000 km 10 AU
1,645,578,000 km 11 AU
1,795,176,000 km 12 AU