- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 35
- Losses
- 17
- Efficiency
- 67%
- Danger Ratio
- 76%
ISK
- Destroyed
- 50.32B
- Lost
- 2.94B
- ISK Efficiency
- 94%
- Balance
- +47.38B
Solo
- Solo Kills
- 10
- Solo Ratio
- 29%
- Final Blows
- 19
- Points
- 51
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 24%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt34.1M
Damage Taken724.8K
Damage Ratio98%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
No data in this window.
SystemsThis week
No data in this window.
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Amazing Super SlackersSince Tuesday, 10 March 20200 Kills0 Losses
Sebiestor TribeSince Sunday, 17 March 20190 Kills0 Losses
Minmatar Death SquadSince Friday, 2 February 20180 Kills0 Losses
Sebiestor TribeSince Friday, 2 February 20180 Kills0 Losses
Serpent SunSince Thursday, 17 December 200934 Kills16 Losses
Sebiestor TribeSince Thursday, 17 December 20090 Kills0 Losses
Guardians of Divine SalvationSince Friday, 14 August 20090 Kills0 Losses
Pator Tech SchoolSince Saturday, 8 August 20090 Kills0 Losses
In-game bio
Damage
http://wiki.eveuniversity.org/NPC_Damage_Types
http://wiki.eveuniversity.org/Projectile_Ammunition#PvE_2
** stacking penalties / effectiveness **
2nd = .8691
3rd = .5705
4th = .2829
5th = .105***
Core Skills for all Pilots***
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements
Armour/Shield Management - maximize capacity.
Shield Operation - maximize the rate at which the shield recharges.
Repair Systems - maximize the rate at which the armour repair modules cycle.
Hull Upgrade - maximize armor strength.
Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
http://wiki.eveuniversity.org/Projectile_Ammunition#PvE_2
** stacking penalties / effectiveness **
2nd = .8691
3rd = .5705
4th = .2829
5th = .105***
Core Skills for all Pilots***
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements
Armour/Shield Management - maximize capacity.
Shield Operation - maximize the rate at which the shield recharges.
Repair Systems - maximize the rate at which the armour repair modules cycle.
Hull Upgrade - maximize armor strength.
Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU