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Arcadian Nash
Arcadian Nash5.00

Arcadian Nash

MinmatarSebiestorKillboard
Created on
Next Birthday
Last Active
Security Status
5.00

Combat Record

Career-long numbers from eve-kill

Combat
Kills
35
Losses
17
Efficiency
67%
Danger Ratio
76%
ISK
Destroyed
50.32B
Lost
2.94B
ISK Efficiency
94%
Balance
+47.38B
Solo
Solo Kills
10
Solo Ratio
29%
Final Blows
19
Points
51
Other
NPC Losses
4
NPC Loss Ratio
24%
Avg Kills/Day
Activity
Inactive
Damage
Damage Dealt34.1M
Damage Taken724.8K
Damage Ratio98%

Combat profile

How they fight, with whom and against whom — last 90 days

Activity

What they fly and where they fight

ShipsThis week

No data in this window.

SystemsThis week

No data in this window.

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90 days
Hulls Lost

Losses broken down by hull class.

Career

Corporations flown for, most recent first

In-game bio

Damage

http://wiki.eveuniversity.org/NPC_Damage_Types
http://wiki.eveuniversity.org/Projectile_Ammunition#PvE_2


** stacking penalties / effectiveness **

2nd = .8691
3rd = .5705
4th = .2829
5th = .105***

Core Skills for all Pilots***

Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements

Armour/Shield Management - maximize capacity.
Shield Operation - maximize the rate at which the shield recharges.
Repair Systems - maximize the rate at which the armour repair modules cycle.
Hull Upgrade - maximize armor strength.

Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU