- Created on
- …
- Next Birthday
- …
- Security Status
- 1.30
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Efficiency
- 0%
- Danger Ratio
- 0%
ISK
- Destroyed
- 0
- Lost
- 0
- ISK Efficiency
- 0%
- Balance
- +0
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 0
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
InFected Corp.Since Monday, 27 September 20100 Kills0 Losses
AliastraSince Saturday, 25 September 20100 Kills0 Losses
Stellar Research IncorporatedSince Saturday, 14 March 20090 Kills0 Losses
AliastraSince Friday, 13 March 20090 Kills0 Losses
Backed By SilverSince Friday, 20 February 20090 Kills0 Losses
Stellar Research IncorporatedSince Thursday, 18 December 20080 Kills0 Losses
AliastraSince Thursday, 30 October 20080 Kills0 Losses
Stellar Research IncorporatedSince Saturday, 28 June 20080 Kills0 Losses
Federal Navy AcademySince Sunday, 22 June 20080 Kills0 Losses
In-game bio
JungleJ's Alt
Crafter Whore T1
Hail and Kill....
Serpentis/Guristas/Mordus/Caldari state = kinetic/therm resists, Use Kinetic damage
Sansha's/Blood raiders = EM/Therm resists. Use EM damage
Angel Cartel/Thukker tribe = Explosive/Kinetic resists. Use Explosive damage.
Mercs = Thermal/EM resists. Use Thermal damage
The Seven = Kinetic/Thermal resists, use Thermal damage.
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battlecruiser
5/10 Battleship
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive /
Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari - Kinetic/Thermal
** Hybrid
Crafter Whore T1
Hail and Kill....
Serpentis/Guristas/Mordus/Caldari state = kinetic/therm resists, Use Kinetic damage
Sansha's/Blood raiders = EM/Therm resists. Use EM damage
Angel Cartel/Thukker tribe = Explosive/Kinetic resists. Use Explosive damage.
Mercs = Thermal/EM resists. Use Thermal damage
The Seven = Kinetic/Thermal resists, use Thermal damage.
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battlecruiser
5/10 Battleship
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive /
Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari - Kinetic/Thermal
** Hybrid