- Kills
- 77
- +0 in the last 90 days
- Losses
- 35
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 96%
- ISK destroyed
- 46.63B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 77
- Losses
- 35
- Danger Ratio
- 97%
- Final Blows
- 6
- Points
- 77
ISK
- Destroyed
- 46.63B
- Lost
- 1.93B
- Balance
- +44.70B
- ISK Efficiency
- 96%
Solo
- Solo Kills
- 4
- Solo Ratio
- 5%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 3%
- Activity
- Inactive
Damage Dealt24.4K
Damage Ratio · 15%
Damage Taken138.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Elisa Polijus was born on Saisio III, seconds after her brother and years before she learned that timing decides who lives and who dies. She remembers her parents clearly—their discipline, their caution, and the day their caution failed. The Gallente did not see a family. They saw a target that did not matter.
At eleven, Elisa entered the Caldari Military Orphan Program. Unlike many, she did not break. She adapted. Where others learned obedience, she learned exploitation. Weaknesses—psychological, tactical, procedural—were not moral failings to her, but tools. She excelled in electronic warfare, counterintelligence, and asymmetric doctrine, fields where enemies die confused rather than heroic.
Elisa does not believe in honor. She believes in outcomes. The Federation disgusts her not because it kills, but because it pretends its killing is virtuous. Caldari brutality, at least, is honest.
She remembers her parents not with sorrow, but with calculation. Their deaths taught her that survival requires initiative and cruelty when necessary. She does not wait for permission to act. Orders are guidelines; results are truth.
Elisa serves the State because it is efficient, not because it is kind. She has no illusions of being valued—only of being useful. And usefulness, in the Caldari State, is the closest thing to immortality.
“There is no justice in war. Only efficiency.” — Caldari military doctrine
At eleven, Elisa entered the Caldari Military Orphan Program. Unlike many, she did not break. She adapted. Where others learned obedience, she learned exploitation. Weaknesses—psychological, tactical, procedural—were not moral failings to her, but tools. She excelled in electronic warfare, counterintelligence, and asymmetric doctrine, fields where enemies die confused rather than heroic.
Elisa does not believe in honor. She believes in outcomes. The Federation disgusts her not because it kills, but because it pretends its killing is virtuous. Caldari brutality, at least, is honest.
She remembers her parents not with sorrow, but with calculation. Their deaths taught her that survival requires initiative and cruelty when necessary. She does not wait for permission to act. Orders are guidelines; results are truth.
Elisa serves the State because it is efficient, not because it is kind. She has no illusions of being valued—only of being useful. And usefulness, in the Caldari State, is the closest thing to immortality.
“There is no justice in war. Only efficiency.” — Caldari military doctrine