Beth Sinclair
- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 7
- Losses
- 11
- Efficiency
- 39%
- Danger Ratio
- 100%
ISK
- Destroyed
- 6.02B
- Lost
- 2.57B
- ISK Efficiency
- 70%
- Balance
- +3.45B
Solo
- Solo Kills
- 1
- Solo Ratio
- 14%
- Final Blows
- 2
- Points
- 27
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt140.3K
Damage Taken445.5K
Damage Ratio24%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
In-game bio
Beth Sinclair – The Iron Hand of Team Schwifty
In the endless warzones of nullsec, where empires rise and collapse with the swing of fleets and the fall of citadels, one truth has become undeniable: power does not belong to those who shout the loudest, but to those who feed the war machine. Beth Sinclair embodies that truth.
She is not simply another pilot lost among the stars — she is the commander and tactical architect of Team Schwifty, the industrial core that fuels fleets, feeds markets, and bends the economy of entire regions to its will. Where her allies see salvation, her enemies see only ruin. For what Beth provides is not mercy. What she provides is inevitability.
Team Schwifty does not march with banners — it moves in shadows of spreadsheets and supply chains, ensuring that every fleet that undocks under her banner does so with full cargo holds, fresh ammunition, and doctrine ships ready in numbers that defy chance. To friendlies, it is the silent blessing of strength renewed. To enemies, it is the curse of facing an opponent that never seems to tire, never seems to run dry, never seems to stop.
Every module, every hull, every market order that emerges under her command is not random trade. It is strategy. Beth Sinclair wages war not only with ships and guns, but with economics, logistics, and foresight. She does not ask how many ships can be lost — she ensures that no matter how many fall, more will rise to take their place.
And so her enemies find themselves caught in a battle they cannot win. For every fleet destroyed, another emerges. For every citadel reinforced, another stands ready to replace it. Where others see empty markets and starvation, Beth leaves abundance for her allies and a void for her rivals.
This is not coincidence. It is design. It is doctrine. It is war by other means.
Beth Sinclair has turned industry into a weapon sharper than any blade and more enduring than any fleet doctrine. She has made logistics the hammer of inevitability and markets the anvil of conquest.
Allies call her work a blessing — enemies curse her name as the tide that drowns them. But none can deny the truth: where Beth Sinclair and Team Schwifty stand, allies prosper… and enemies perish.
In the endless warzones of nullsec, where empires rise and collapse with the swing of fleets and the fall of citadels, one truth has become undeniable: power does not belong to those who shout the loudest, but to those who feed the war machine. Beth Sinclair embodies that truth.
She is not simply another pilot lost among the stars — she is the commander and tactical architect of Team Schwifty, the industrial core that fuels fleets, feeds markets, and bends the economy of entire regions to its will. Where her allies see salvation, her enemies see only ruin. For what Beth provides is not mercy. What she provides is inevitability.
Team Schwifty does not march with banners — it moves in shadows of spreadsheets and supply chains, ensuring that every fleet that undocks under her banner does so with full cargo holds, fresh ammunition, and doctrine ships ready in numbers that defy chance. To friendlies, it is the silent blessing of strength renewed. To enemies, it is the curse of facing an opponent that never seems to tire, never seems to run dry, never seems to stop.
Every module, every hull, every market order that emerges under her command is not random trade. It is strategy. Beth Sinclair wages war not only with ships and guns, but with economics, logistics, and foresight. She does not ask how many ships can be lost — she ensures that no matter how many fall, more will rise to take their place.
And so her enemies find themselves caught in a battle they cannot win. For every fleet destroyed, another emerges. For every citadel reinforced, another stands ready to replace it. Where others see empty markets and starvation, Beth leaves abundance for her allies and a void for her rivals.
This is not coincidence. It is design. It is doctrine. It is war by other means.
Beth Sinclair has turned industry into a weapon sharper than any blade and more enduring than any fleet doctrine. She has made logistics the hammer of inevitability and markets the anvil of conquest.
Allies call her work a blessing — enemies curse her name as the tide that drowns them. But none can deny the truth: where Beth Sinclair and Team Schwifty stand, allies prosper… and enemies perish.