Uvuvwevwevwe Onyetenvewve Ugwemubwen
- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 0.50
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 6
- Losses
- 6
- Efficiency
- 50%
- Danger Ratio
- 100%
ISK
- Destroyed
- 325.4M
- Lost
- 330.7M
- ISK Efficiency
- 50%
- Balance
- -5.3M
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 25
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Low
Damage
Damage Dealt0
Damage Taken29.6K
Damage Ratio0%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
Bifrost1Kills
SystemsThis week
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
In-game bio
Pilots from the Republic Military School's Center for Combat Studies are known for their creative approach to battle tactics.
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Concord reaction times in High Sec:
1.0 — 6\xb11 seconds.
0.9 — 6\xb11 seconds.
0.8 — 7\xb11 seconds.
0.7 — 10\xb11 seconds.
0.6 — 14\xb11 seconds.
0.5 — 19\xb11 seconds
W-Space Designations
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-Space Designations
Class 7 (High) A641 B274 B449 B520 D792 D845 N110 S047
Class 8 (Low) A239 C140 C391 J244 N290 N944 R051 U210
Class 9 (Null) C248 E545 K329 K346 S199 V283 Z060 Z142
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Concord reaction times in High Sec:
1.0 — 6\xb11 seconds.
0.9 — 6\xb11 seconds.
0.8 — 7\xb11 seconds.
0.7 — 10\xb11 seconds.
0.6 — 14\xb11 seconds.
0.5 — 19\xb11 seconds
W-Space Designations
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-Space Designations
Class 7 (High) A641 B274 B449 B520 D792 D845 N110 S047
Class 8 (Low) A239 C140 C391 J244 N290 N944 R051 U210
Class 9 (Null) C248 E545 K329 K346 S199 V283 Z060 Z142