- Created on
- …
- Next Birthday
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- Last Active
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- Security Status
- 0.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 14
- Losses
- 36
- Efficiency
- 28%
- Danger Ratio
- 83%
ISK
- Destroyed
- 31.73B
- Lost
- 2.08B
- ISK Efficiency
- 94%
- Balance
- +29.65B
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 28
Other
- NPC Losses
- 6
- NPC Loss Ratio
- 17%
- Avg Kills/Day
- —
- Activity
- Medium
Damage
Damage Dealt299.7K
Damage Taken211.5K
Damage Ratio59%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Hole NomadesSince Saturday, 15 August 20260 Kills0 Losses
Republic UniversitySince Friday, 14 August 20260 Kills2 Losses
Bohemian WormsSince Monday, 15 June 202613 Kills11 Losses
Republic UniversitySince Wednesday, 27 May 20260 Kills15 Losses
ARC SubsidizedSince Wednesday, 20 May 20261 Kills8 Losses
Republic UniversitySince Tuesday, 19 May 20260 Kills0 Losses
In-game bio
n. * Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
Damage to deal against:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Damage to tank against:
Guristas = Kinetic/Thermal
serpentis = Thermal/Kinetic
blood raider = thermal/EM
sansha's = EM/thermal
angel's = expl/kin
minmatar = expl/kin
mmar navy = EM/thermal
mordu's legion = EM/thermal/kinetic
mercenaries = kinetic/thermal (commander with EM/therm)
rogue drones = EM mostly
W-SPACE DESIGNATION
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-SPACE DESIGNATION
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142
Anomalies are ranked in difficulty (easiest to hardest)
•(Faction) Burrow
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum
.
Easy | Hidden
Normal | No Name
Medium. | Forsaken
Hard | Forlon
.
1st module: 100% effective
2nd: 87%
3rd: 57%
4th: 28%
5th:10.5%
6th:3%
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
Damage to deal against:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Damage to tank against:
Guristas = Kinetic/Thermal
serpentis = Thermal/Kinetic
blood raider = thermal/EM
sansha's = EM/thermal
angel's = expl/kin
minmatar = expl/kin
mmar navy = EM/thermal
mordu's legion = EM/thermal/kinetic
mercenaries = kinetic/thermal (commander with EM/therm)
rogue drones = EM mostly
W-SPACE DESIGNATION
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-SPACE DESIGNATION
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142
Anomalies are ranked in difficulty (easiest to hardest)
•(Faction) Burrow
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum
.
Easy | Hidden
Normal | No Name
Medium. | Forsaken
Hard | Forlon
.
1st module: 100% effective
2nd: 87%
3rd: 57%
4th: 28%
5th:10.5%
6th:3%