- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- -2.30
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 30
- Losses
- 6
- Efficiency
- 83%
- Danger Ratio
- 100%
ISK
- Destroyed
- 3.33B
- Lost
- 681.7M
- ISK Efficiency
- 83%
- Balance
- +2.64B
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 2
- Points
- 30
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt4.9K
Damage Taken56.8K
Damage Ratio8%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Melancorp ResearchSince Saturday, 5 February 20110 Kills0 Losses
Brutor TribeSince Saturday, 5 February 20110 Kills0 Losses
Sub-Genius incSince Monday, 16 February 20090 Kills0 Losses
Brutor TribeSince Sunday, 21 December 20081 Kills5 Losses
Oberon IncorporatedSince Tuesday, 26 June 200713 Kills1 Losses
Brutor TribeSince Tuesday, 26 June 20070 Kills0 Losses
Sub-Genius incSince Wednesday, 2 May 20070 Kills0 Losses
Brutor TribeSince Sunday, 29 April 20070 Kills0 Losses
Noobs AmalgamatedSince Sunday, 9 July 200616 Kills0 Losses
Republic Military SchoolSince Saturday, 8 July 20060 Kills0 Losses
In-game bio
** Damage types *** (tank against them for
shield and
armor)
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus -
Caldari - Kinetic/Thermal
Best Damage to NPCs
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95