- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 25
- Losses
- 23
- Efficiency
- 52%
- Danger Ratio
- 100%
ISK
- Destroyed
- 9.84B
- Lost
- 1.70B
- ISK Efficiency
- 85%
- Balance
- +8.14B
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 1
- Points
- 25
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt25.1K
Damage Taken295.5K
Damage Ratio8%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Coordinated Mineral ExtractionSince Saturday, 31 October 200923 Kills16 Losses
Dawn of a new EmpireSince Saturday, 5 July 20080 Kills2 Losses
AliastraSince Saturday, 5 July 20080 Kills0 Losses
Federal Defense UnionSince Wednesday, 18 June 20080 Kills0 Losses
Coordinated Mineral ExtractionSince Sunday, 9 October 20052 Kills5 Losses
Center for Advanced StudiesSince Monday, 19 September 20050 Kills0 Losses
In-game bio
If you give a man fire
he is warm for a day
If you set a man on fire
he is warm for the rest of his life
Damage types
--------------
Ammatar = EM/Thermal
Ammar navy = EM/Thermal
Angel's = Explosive/Kinetic
Blood Raider = Thermal /EM
Sansha = (EM)
Gallente = Kinetic/Thermal
Guristas = Kinetic/Thermal
Khanid Kingdom = EM/Thermal
Mercenary Commander = EM/Thermal
Mercenaries = Kinetic/Thermal
Minmatar = Explosive/Kinetic
Mordu's legion = EM/Thermal/ (Kinetic)
Rouge Drones = (EM)
Seven = (Thermal)
Serpentis = (Kinetic)
EoM = (Kinetic)
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Triglavian Collective - Explosive / Thermal
Damage type least resisted by enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood Raiders - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Republic - Thermal
Drones - EM
Stacking penalties
1 mod 100%
2 mod 86,9%
3 mod 57,1%
4 mod 28,3%
5 mod 10,6%
6 mod 3,0%
Ship Sensor Types
Minmitar - Ladar
Amarr - Radar
Gallente - Magnometric
Caldaris - Gravimetric
Trade
Jita IV - Moon 4 - Caldari Navy Assembly Plant
Amarr VIII (Oris) - Emperor Family Academy
Rens VI - Moon 8 - Brutor Tribe Treasury
Dodixie IX - Moon 20 - Federation Navy Assembly Plant
Hek VIII - Moon 12 - Boundless Creation Factory
Site's
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
he is warm for a day
If you set a man on fire
he is warm for the rest of his life
Damage types
--------------
Ammatar = EM/Thermal
Ammar navy = EM/Thermal
Angel's = Explosive/Kinetic
Blood Raider = Thermal /EM
Sansha = (EM)
Gallente = Kinetic/Thermal
Guristas = Kinetic/Thermal
Khanid Kingdom = EM/Thermal
Mercenary Commander = EM/Thermal
Mercenaries = Kinetic/Thermal
Minmatar = Explosive/Kinetic
Mordu's legion = EM/Thermal/ (Kinetic)
Rouge Drones = (EM)
Seven = (Thermal)
Serpentis = (Kinetic)
EoM = (Kinetic)
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Triglavian Collective - Explosive / Thermal
Damage type least resisted by enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood Raiders - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Republic - Thermal
Drones - EM
Stacking penalties
1 mod 100%
2 mod 86,9%
3 mod 57,1%
4 mod 28,3%
5 mod 10,6%
6 mod 3,0%
Ship Sensor Types
Minmitar - Ladar
Amarr - Radar
Gallente - Magnometric
Caldaris - Gravimetric
Trade
Jita IV - Moon 4 - Caldari Navy Assembly Plant
Amarr VIII (Oris) - Emperor Family Academy
Rens VI - Moon 8 - Brutor Tribe Treasury
Dodixie IX - Moon 20 - Federation Navy Assembly Plant
Hek VIII - Moon 12 - Boundless Creation Factory
Site's
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum