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no thought
no thought0.30

no thought

AmarrAmarrKillboard
Created on
Next Birthday
Security Status
0.30

Combat Record

Career-long numbers from eve-kill

Combat
Kills
0
Losses
0
Efficiency
0%
Danger Ratio
0%
ISK
Destroyed
0
Lost
0
ISK Efficiency
0%
Balance
+0
Solo
Solo Kills
0
Solo Ratio
0%
Final Blows
0
Points
0
Other
NPC Losses
0
NPC Loss Ratio
0%
Avg Kills/Day
Activity
Inactive

Combat profile

How they fight, with whom and against whom — last 90 days

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90 days
Hulls Lost

Losses broken down by hull class.

Career

Corporations flown for, most recent first

In-game bio



** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal

** Damage types to use **
Angel - EM(shields) Explosive(Armor), or
thermal all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor),
Thermal/Kinetic all round
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)
Khanid - EM(shields) Explosive(Armor)
Zazzmatazz - EM(shield)/Explosive(Armor)
Rogue Pirate- EM(shield)/Explosive(Armor)
Odamian - EM(shield)/Explosive(Armor)

*** Mission types ***
-Administration: 50% Kill, 50% Courier
-Advisory: 34% Kill, 66% Courier
-Archives: 5% Kill, 90% Courier, 5% Trade
-Astrosurveying: 40% Kill, 30% Courier,
25% Mining, 5% Trade
-Command: 97% Kill, 3% Courier
-Distribution: 5% Kill, 95% Courier
-Intelligence: 85% Kill, 15% Courier
-Internal Security: 95% Kill, 5% Courier
-Legal: 50% Kill, 50% Courier
-Manufacturing: 5% Kill, 95% Courier
-Marketing: 5% Kill, 95% Courier
-Mining: 5% Kill, 85% Courier, 10% Mining (II)
-Production: 5% Kill, 95% Courier
-Public Relations: 34% Kill, 66% Courier
-R&D;*: 0% Kill, 50% Courier(S), 50% Trade
-Security: 90% Kill, 5% Courier, 5%Trade
-Storage: 5% Kill, 95% Courier(L)
-Surveillance: 95% Kill, 5% Courier.



Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship

Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.


Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battleships



thanks to a passing pirate