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Genanka Chieve
Genanka Chieve5.00
Created on
Next Birthday
Last Active
Security Status
5.00

Combat Record

Career-long numbers from eve-kill

Combat
Kills
3,800
Losses
914
Efficiency
81%
Danger Ratio
96%
ISK
Destroyed
1.32T
Lost
56.29B
ISK Efficiency
96%
Balance
+1.26T
Solo
Solo Kills
158
Solo Ratio
4%
Final Blows
585
Points
3,852
Other
NPC Losses
36
NPC Loss Ratio
4%
Avg Kills/Day
Activity
Low
Damage
Damage Dealt11.6M
Damage Taken9.2M
Damage Ratio56%

Combat profile

How they fight, with whom and against whom — last 90 days

Activity

What they fly and where they fight

ShipsThis week

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SystemsThis week

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Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90 days
Hulls Lost

Losses broken down by hull class.

Career

Corporations flown for, most recent first

In-game bio

Damage Types Dealt
Amarr Empire – 47% EM, 53% Therm
Angel Cartel – 11% EM, 17% Kin, 72% Exp
Blood Raiders – 49% EM, 46% Therm, 5% Kin
Caldari State – 46% Therm, 54% Kin
CONCORD – 39% EM, 9.5% Therm, 28% Kin, 23% Exp
EoM – 26% Therm, 74% Kin
Gallente – 1% EM, 40% Therm, 58% Kin
Guristas – 14% Therm, 86% Kin
Khanid – 52% EM, 39.5% Therm, 7.5% Kin, 0.8% Exp
Mercenary – 7% EM, 50% Therm, 34% Kin, 9% Exp (except commanders who do Therm/Exp)
Minmatar – 18% EM, 9% Therm, 24% Kin, 48% Exp
Mordus – 2.6% EM, 16% Therm, 81% Kin
Rogue Drones – 6% EM, 6% Therm, 20% Kin, 68% Exp
Sansha’s Nation – 55% EM, 45% Therm
Serpentis – 55% Thermal, 45% Kin
Thukker – 18% Thermal, 3% Kinetic, 79% Exp

1: Z971 H121 Z647 V301 P060 Y790 Q317 E004 (16H)
2: R943 C125 D382 I182 N766 D364 G024 L005 (16H)
3: X702(24H) O883 O477 N968 C247 M267 L477 Z006 (16H)
4: O128 M609 Y683 T405 X877 E175 Z457 M001 (16H)
5: N432 M555 L614 N062 N770 H900 H296 V911(24H) C008(16H)
6: B041 U319(48H) S804 R474 A982 U574 V753 W237(24H) G008(16H)
12: F135 F355 L031 M164 T458 F353 (Thera)
13: A009 (Shattered)
Hi: B449 A641 Q063(16H) N110 B274 S047 D845 D792(24H) B520(48H)
Low: V898 R051(16H) N944 J244 A239 U210 N290 C140(24H) C391(48H)
Null: Q003 E587(16H) S199 V283 Z060 E545 K346 K329 Z142(24H) C248(48H)
Combat Anomalies
Level 1 = Anomaly Class (easiest)
Level 2 = Hidden + Anomaly Class
Level 3 = Forsaken + Anomaly Class
Level 4 = Forlorn + Anomaly Class (hardest)
Class 1 = Hideaway(easiest)
Class 2 = Burrow
Class 3 = Refuge
Class 4 = Den
Class 5 = Yard
Class 6 = Rally Point
Class 7 = Port
Class 8 = Hub
Class 9 = Haven
Class 10 = Sanctum(Hardest)