- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 646
- Losses
- 426
- Efficiency
- 60%
- Danger Ratio
- 89%
ISK
- Destroyed
- 1.60T
- Lost
- 104.02B
- ISK Efficiency
- 94%
- Balance
- +1.49T
Solo
- Solo Kills
- 56
- Solo Ratio
- 9%
- Final Blows
- 175
- Points
- 646
Other
- NPC Losses
- 45
- NPC Loss Ratio
- 11%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt6.1M
Damage Taken7.0M
Damage Ratio47%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
No data in this window.
SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Federal Navy AcademySince Wednesday, 5 July 20230 Kills0 Losses
Amok.Since Monday, 3 January 20220 Kills0 Losses
Federal Navy AcademySince Sunday, 2 January 20220 Kills0 Losses
ChemiKalsSince Friday, 8 January 2021263 Kills101 Losses
Federal Navy AcademySince Friday, 8 January 20210 Kills0 Losses
Chemtrial Customs INCSince Saturday, 6 June 202033 Kills34 Losses
The ScopeSince Saturday, 6 June 20200 Kills0 Losses
Stone Haven Inc.Since Wednesday, 1 January 20202 Kills8 Losses
The ScopeSince Wednesday, 1 January 20200 Kills0 Losses
Chemtrial Customs INCSince Friday, 20 December 20190 Kills0 Losses
The ScopeSince Wednesday, 11 December 20190 Kills0 Losses
Kill'em all. Let Bob sort'em out.Since Wednesday, 4 December 20190 Kills0 Losses
The ScopeSince Wednesday, 4 December 20190 Kills0 Losses
ChemiKalsSince Saturday, 9 November 20190 Kills0 Losses
The ScopeSince Tuesday, 8 October 20190 Kills0 Losses
ChemiKalsSince Saturday, 18 August 2018144 Kills101 Losses
JAR-OF-DIRTSince Friday, 10 August 20180 Kills0 Losses
ChemiKalsSince Saturday, 12 May 20180 Kills0 Losses
Star FrontiersSince Sunday, 15 April 20180 Kills0 Losses
The ScopeSince Sunday, 15 April 20180 Kills0 Losses
AstrocoSince Thursday, 8 March 20180 Kills0 Losses
The ScopeSince Thursday, 8 March 20180 Kills0 Losses
Dead Friends GamingSince Sunday, 25 February 20180 Kills0 Losses
The ScopeSince Sunday, 25 February 20180 Kills0 Losses
all ur space r belong to usSince Tuesday, 2 January 20180 Kills0 Losses
The ScopeSince Tuesday, 2 January 20180 Kills0 Losses
Physics Says NoSince Friday, 29 December 2017188 Kills130 Losses
The ScopeSince Friday, 29 December 20170 Kills0 Losses
Altars ContinuumSince Saturday, 16 April 201616 Kills49 Losses
Federal Navy AcademySince Monday, 11 April 20160 Kills0 Losses
In-game bio
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If all else fails - get revenge!
9. Always remember your weapon was made by the lowest bidder.
10. If it starts moving, Jam it, shoot it and call for back-up.
11. For diplomatic solutions: press F-1
12. The easy way is always mined.
13. Teamwork is essential, it gives the enemy somebody else to shoot at.
14. Never draw fire, it irritates everyone around you.
15. If it's stupid and it works, it ain't stupid.
16. Anything you do, can get you shot, including doing nothing.
17. The only thing more accurate than enemy incoming fire, is friendly fire
Mishelle Clark
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If all else fails - get revenge!
9. Always remember your weapon was made by the lowest bidder.
10. If it starts moving, Jam it, shoot it and call for back-up.
11. For diplomatic solutions: press F-1
12. The easy way is always mined.
13. Teamwork is essential, it gives the enemy somebody else to shoot at.
14. Never draw fire, it irritates everyone around you.
15. If it's stupid and it works, it ain't stupid.
16. Anything you do, can get you shot, including doing nothing.
17. The only thing more accurate than enemy incoming fire, is friendly fire
Mishelle Clark