- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2,595
- Losses
- 321
- Efficiency
- 89%
- Danger Ratio
- 98%
ISK
- Destroyed
- 600.89B
- Lost
- 66.94B
- ISK Efficiency
- 90%
- Balance
- +533.95B
Solo
- Solo Kills
- 420
- Solo Ratio
- 16%
- Final Blows
- 568
- Points
- 2,595
Other
- NPC Losses
- 5
- NPC Loss Ratio
- 2%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt510.1M
Damage Taken10.0M
Damage Ratio98%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
OG EmpireSince Tuesday, 6 July 20210 Kills0 Losses
Science and Trade InstituteSince Tuesday, 6 July 20210 Kills0 Losses
Sneaky Bastards.Since Tuesday, 4 June 2013227 Kills23 Losses
Deep Core Mining Inc.Since Tuesday, 4 June 20130 Kills0 Losses
The IlluminatiiSince Wednesday, 8 June 20111834 Kills147 Losses
Combined Honnete Ober Advanced MercantilesSince Tuesday, 3 May 20110 Kills0 Losses
Therapy.Since Sunday, 10 October 2010214 Kills17 Losses
Imperial Syndicate ForcesSince Wednesday, 18 November 2009315 Kills98 Losses
Deep Core Mining Inc.Since Tuesday, 17 November 20090 Kills0 Losses
Space PervertsSince Tuesday, 27 October 20090 Kills0 Losses
Imperial Syndicate ForcesSince Friday, 2 October 20090 Kills0 Losses
Science and Trade InstituteSince Sunday, 20 September 20090 Kills0 Losses
In-game bio
"Its your life. Rise up and live it!"
-Richard Rahl
1. Be courteous to everyone, friendly to no one.
2. Decide to be aggressive enough, quickly enough.
3. Have a plan.
4. Have a back-up plan, because the first one probably won't work.
5. Be polite. Be professional. But, have a plan to kill everyone you meet.
6. Do not attend a gunfight with a handgun whose caliber does not start with a '4.'
7. Anything worth shooting is worth shooting twice.. Ammo is cheap. Life is expensive.
8. Move away from your attacker. Distance is your friend. (Lateral & diagonal preferred.)
9. Use cover or concealment as much as possible.
10. Flank your adversary when possible. Protect yours.
How to FC (Nano/ HAC)
How to Fleet #1
How to Fleet #2
How to Fleet #3
-Richard Rahl
1. Be courteous to everyone, friendly to no one.
2. Decide to be aggressive enough, quickly enough.
3. Have a plan.
4. Have a back-up plan, because the first one probably won't work.
5. Be polite. Be professional. But, have a plan to kill everyone you meet.
6. Do not attend a gunfight with a handgun whose caliber does not start with a '4.'
7. Anything worth shooting is worth shooting twice.. Ammo is cheap. Life is expensive.
8. Move away from your attacker. Distance is your friend. (Lateral & diagonal preferred.)
9. Use cover or concealment as much as possible.
10. Flank your adversary when possible. Protect yours.
How to FC (Nano/ HAC)
H
How to Fleet #2
How to Fleet #3