- Founded on
- …
- Members
- 2
- Tax rate
- 10%
- War eligible
- No
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 11
- Losses
- 11
- Efficiency
- 50%
- Danger Ratio
- 91%
ISK
- Destroyed
- 956.9M
- Lost
- 1.27B
- ISK Efficiency
- 43%
- Balance
- -316.8M
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 11
- Points
- 11
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 9%
- Avg Kills/Day
- —
- Activity
- Inactive
Activity
What the corporation flies and where it fights
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Battles
The latest ones eve-kill recorded
No battles recorded.
Alliance history
Corporations flown for, most recent first
Description
☠
MAD2 Relieving you from the confines of your pod!!!
(MAD) is a doctrine of military strategy in which a
full scale use of weapons by one of two opposing
sides would result in the destruction of both the
attacker and the defender.
It is based on the theory
of deterrence according to which the deployment of
strong weapons is essential to threaten the enemy in
order to prevent the use of the very same weapons.
The strategy is effectively a form of Nash Equilibrium,
in which both sides are attempting to avoid their
worst possible outcome — GETTING PWNED BY MAD
MAD forever.......
MAD2 Relieving you from the confines of your pod!!!
(MAD) is a doctrine of military strategy in which a
full scale use of weapons by one of two opposing
sides would result in the destruction of both the
attacker and the defender.
It is based on the theory
of deterrence according to which the deployment of
strong weapons is essential to threaten the enemy in
order to prevent the use of the very same weapons.
The strategy is effectively a form of Nash Equilibrium,
in which both sides are attempting to avoid their
worst possible outcome — GETTING PWNED BY MAD
MAD forever.......