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ZERGLING5
ZERGLING5

[ZRGS] ZERGLING5

ActiveKillboard
Tara HendarCEOTara HendarIndependent
Founded on
Members
5
Tax rate
0%
War eligible
No

Combat Record

Career-long numbers from eve-kill

Combat
Kills
4
Losses
8
Efficiency
33%
Danger Ratio
88%
ISK
Destroyed
287.7M
Lost
791.5M
ISK Efficiency
27%
Balance
-503.8M
Solo
Solo Kills
0
Solo Ratio
0%
Final Blows
2
Points
4
Other
NPC Losses
1
NPC Loss Ratio
13%
Avg Kills/Day
Activity
Inactive

Activity

What the corporation flies and where it fights

ShipsThis week

No data in this window.

SystemsThis week

No data in this window.

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90 days
Hulls Lost

Losses broken down by hull class.

Battles

The latest ones eve-kill recorded

No battles recorded.

Alliance history

Corporations flown for, most recent first

Description

Fight for something, or you'll fall for anything.

The goul of our corp is to bring together players in large amounts, and out number the Target with that alone.

If your interested in PVP but have no experiance, you are welcome. New players, Trials and experianced players alike.

All you need is a Frig (Rookie ship if you don't have that) and you can have you part.

Zerg Tactics are the use of many low-cost and weak units to overwhelm an enemy. Losses are considered irrelevant, and where possible, a steady replacements are secured to sustain the offensive. 'Zerg' has its origins in the Star craft Real-time strategy game, with a cheap unit called a Zergling that could be massed produced cheaply and quickly, to overwhelm the enemy.