- Founded on
- …
- Members
- 5
- Tax rate
- 2%
- War eligible
- No
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 71
- Efficiency
- 1%
- Danger Ratio
- 99%
ISK
- Destroyed
- 10.6M
- Lost
- 20.04B
- ISK Efficiency
- 0%
- Balance
- -20.03B
Solo
- Solo Kills
- 1
- Solo Ratio
- 100%
- Final Blows
- 1
- Points
- 1
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 1%
- Avg Kills/Day
- —
- Activity
- Inactive
Activity
What the corporation flies and where it fights
ShipsThis week
No data in this window.
SystemsThis week
No data in this window.
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Battles
The latest ones eve-kill recorded
Alliance history
Corporations flown for, most recent first
Description
NPC Corps have 11% taxation rate. (ON EVERY SINGLE BOUNTY AND MISSION YOU DO)
Ours is 2%
If you're not in a player corporation, the game requires you to fork up 11% of your earnings. YOU CANNOT LEAVE AN NPC CORP.
Want the benefits of being in a corporation, but don't want to socialize/spend time filing applications and reading a 90 minute intro to some roleplaying corp?
Just join us. We be lobsters, our taxation is fair.
We'll help you where we can if you really need it, but let's be honest; you're here not to talk to us. You're here to save money
Ours is 2%
If you're not in a player corporation, the game requires you to fork up 11% of your earnings. YOU CANNOT LEAVE AN NPC CORP.
Want the benefits of being in a corporation, but don't want to socialize/spend time filing applications and reading a 90 minute intro to some roleplaying corp?
Just join us. We be lobsters, our taxation is fair.
We'll help you where we can if you really need it, but let's be honest; you're here not to talk to us. You're here to save money