Capsuleers.app logo CAPSULEERS.APP
Weapons Free Initiative
Weapons Free Initiative

[VO11Y] Weapons Free Initiative

ActiveKillboard
Founded on
Members
25
Tax rate
7%
War eligible
Yes
Website
http://

Combat Record

Career-long numbers from eve-kill

Combat
Kills
46
Losses
111
Efficiency
29%
Danger Ratio
77%
ISK
Destroyed
9.02B
Lost
39.05B
ISK Efficiency
19%
Balance
-30.03B
Solo
Solo Kills
29
Solo Ratio
63%
Final Blows
42
Points
155
Other
NPC Losses
25
NPC Loss Ratio
23%
Avg Kills/Day
Activity
Low

Activity

What the corporation flies and where it fights

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90 days
Hulls Lost

Losses broken down by hull class.

Battles

The latest ones eve-kill recorded

Alliance history

Corporations flown for, most recent first

Description

Not all corporations are built the same.
Some are just chat channels with a logo. Others promise everything and deliver very little.
This is not one of those.
We are a structured, player-driven corporation built around a simple idea:
If you log in, you should be able to make progress immediately.
No guesswork. No wasted time. No chaos.
We operate a connected system focused on:
Resource acquisition
Industry and production
Logistics and market flow
Everything is designed to reduce friction and create consistent, repeatable income paths.
You are not joining something that “might work.”
From day one:
You are plugging into something that already does.
Clear ways to earn ISK with little to no starting capital
Access to organized opportunities
Logistics support that removes “what do I do with this?” problems
A stable environment where effort turns into results
Choose your path:
Mining
PvE / missions
Salvage and recovery
Industry and production
Or move between them as you grow.
No forced roles. No pressure.
WHAT MAKES US DIFFERENT
Most corps expect you to figure everything out yourself.
We don’t.
We’ve built systems that allow:
New players to start earning quickly
Returning players to re-engage without friction
Experienced players to scale efficiently
We focus on:
Efficiency over noise
Systems over micromanagement
Progress over busywork
WHO WE’RE LOOKING FOR
✔ New players who want direction without pressure
✔ Returning players looking for structure
✔ Independent players who prefer systems over chaos
You do NOT need:
High skill points
Expensive ships
Industry experience
You DO need:
Willingness to learn
Consistency
Basic communication
WHAT WE ARE NOT
We are not:
A mandatory ops corp
A “be online or be kicked” group
A disorganized free-for-all
We are structured—but flexible.
Organized—but not restrictive.
FINAL WORD
If you want noise, this isn’t it.
If you want progress, it is.
Apply, reach out, or join and see for yourself.