- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 1.00
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 11
- Efficienza
- 0%
- Indice di pericolo
- 100%
ISK
- Distrutti
- 0
- Persi
- 19.31B
- Efficienza ISK
- 0%
- Bilancio
- -19.31B
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Colpi finali
- 0
- Punti
- 0
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Danni
Danni inflitti0
Danni subiti567.7K
Rapporto danni0%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
NaviUltima settimana
Nessun dato in questo periodo.
SistemiUltima settimana
Nessun dato in questo periodo.
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90 giorni
Scafi persi
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
Intragalactic ExpressDal domenica 8 dicembre 20190 Kill1 Perdite
Garoun Investment BankDal giovedì 27 dicembre 20180 Kill0 Perdite
CORE FabricationDal lunedì 19 novembre 20180 Kill0 Perdite
Precession of The Last TommorowDal lunedì 12 novembre 20180 Kill0 Perdite
Garoun Investment BankDal lunedì 12 novembre 20180 Kill0 Perdite
Ultimatum InitiativeDal domenica 11 novembre 20180 Kill0 Perdite
Garoun Investment BankDal sabato 10 novembre 20180 Kill0 Perdite
The Friendly Neighborhood CollectiveDal sabato 10 novembre 20180 Kill0 Perdite
Garoun Investment BankDal sabato 20 febbraio 20160 Kill3 Perdite
SputsDal sabato 2 gennaio 20160 Kill0 Perdite
Garoun Investment BankDal lunedì 14 aprile 20140 Kill5 Perdite
Zhang IndustriesDal venerdì 26 luglio 20130 Kill0 Perdite
Garoun Investment BankDal venerdì 26 luglio 20130 Kill0 Perdite
Jing Federal IndustriesDal venerdì 30 novembre 20120 Kill0 Perdite
Garoun Investment BankDal venerdì 30 novembre 20120 Kill0 Perdite
Ram ProtectorateDal giovedì 6 maggio 20100 Kill1 Perdite
Phoenix Enterprises Mining and IndustriesDal martedì 20 aprile 20100 Kill0 Perdite
Garoun Investment BankDal martedì 20 aprile 20100 Kill0 Perdite
Ram ProtectorateDal venerdì 9 aprile 20100 Kill0 Perdite
Garoun Investment BankDal venerdì 9 aprile 20100 Kill0 Perdite
Mine 'N' RefineDal martedì 2 febbraio 20100 Kill0 Perdite
Garoun Investment BankDal martedì 2 febbraio 20100 Kill0 Perdite
Ram ProtectorateDal domenica 22 giugno 20080 Kill1 Perdite
Garoun Investment BankDal domenica 22 giugno 20080 Kill0 Perdite
the immortalzDal martedì 17 giugno 20080 Kill0 Perdite
Federal Navy AcademyDal martedì 10 giugno 20080 Kill0 Perdite
Bio in gioco
Want a reliable shipping service? Are you able to follow some rules so things can get done right the first time? Good, follow the directions and have your product delivered on time. New and competitive rates, with a maximum collateral of 1bil ISK are as follows:
50 ISK/m^3 up to a total of 62,500 m*3 or 450k ISK/jump min
100 ISK/m^3 up to a total of 409,760 m^3 or 900k ISK/jump min
Rush service is 2.5x price, so 125 ISK and 250 ISK per m^3, respectively. Rush service is guarnateed a to be completed within 4 hours of contract acceptance and will receive a higher priority over standard contracts (please include "RUSH" without quotes in the details of the contract and send an eve mail as well).
'Micro shipping' is available up to 199m^3 at a price of 10m ISK +500k/jump for any size up to that amount. This service is generally faster than rush service, though no guarantees. It will, however, be completed same day as acceptance.
Double wrapped items are not allowed, as well as no containers.
Directions: All transports must be to known freeports or npc stations, npc stations are preferred. Closed ports are not allowed for pickup or dropoff (sorry, can't be bothered with it).
Directions:
~Courier Contracts (regular and micro) should be set up as follows: 1 month expiration, 7 days completion. Rush contracts should be as follows: 1 month expiration, 3 days completion. It will not take a month to accept, but please follow the rules. It's not hard.
~Reward needs to be exact (on a per m^3 basis rounded up to the nearest m^3. So if you have 100.01 m^3, you would pay me as 101 m^3). No more ISK, no fewer. If you wish to pay me more, do so in a tip and I would kindly appreciate it.
~No non-open stations
~No containers/double wrapped items
~High security status systems only, including the entire route (if I have to take a long way to stay in high sec, that's fine, as long as I don't enter low sec with your goods).
~Contracts must be made out toHeo'ir or Intragalactic Express
50 ISK/m^3 up to a total of 62,500 m*3 or 450k ISK/jump min
100 ISK/m^3 up to a total of 409,760 m^3 or 900k ISK/jump min
Rush service is 2.5x price, so 125 ISK and 250 ISK per m^3, respectively. Rush service is guarnateed a to be completed within 4 hours of contract acceptance and will receive a higher priority over standard contracts (please include "RUSH" without quotes in the details of the contract and send an eve mail as well).
'Micro shipping' is available up to 199m^3 at a price of 10m ISK +500k/jump for any size up to that amount. This service is generally faster than rush service, though no guarantees. It will, however, be completed same day as acceptance.
Double wrapped items are not allowed, as well as no containers.
Directions: All transports must be to known freeports or npc stations, npc stations are preferred. Closed ports are not allowed for pickup or dropoff (sorry, can't be bothered with it).
Directions:
~Courier Contracts (regular and micro) should be set up as follows: 1 month expiration, 7 days completion. Rush contracts should be as follows: 1 month expiration, 3 days completion. It will not take a month to accept, but please follow the rules. It's not hard.
~Reward needs to be exact (on a per m^3 basis rounded up to the nearest m^3. So if you have 100.01 m^3, you would pay me as 101 m^3). No more ISK, no fewer. If you wish to pay me more, do so in a tip and I would kindly appreciate it.
~No non-open stations
~No containers/double wrapped items
~High security status systems only, including the entire route (if I have to take a long way to stay in high sec, that's fine, as long as I don't enter low sec with your goods).
~Contracts must be made out to