No flashy BIO, no amusing quote, no scarry log entry clip.
I mine, I defend myself, I survive.
Former US Marine. Semper Fi.
Don't expect me to follow the Geneva Convention while in this game.
(\-/)
(O.o)
(> <)
Evil Galactic Bunny
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari - Kinetic/Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
*** Complexes ***
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battlecruiser
5/10 Battleship
*** Damage done by ***
Ammar Navy = EM / Thermal
Angel's = ALL but mostly Exp / Kinetic
Blood Raider = Thermal / EM
Caldari Navy = Kinetic / Thermal
Gallente = Kinetic / Thermal
Gistii = Explosive / Kinetic / Thermal
Guristas = Kinetic / Thermal
Khanid = EM / Thermal
Maru = EM / Thermal
Mercenaries = Kinetic / Thermal (Com. w. EM /
Thermal ; Missiles w. Kinetic)
Minmatar = Exp / Kinetic
Mordu's Legion = EM / Thermal / Kinetic
Odamian = Kinetic / Thermal
Rogue Pirate = EM / Exp / Kinetic
Sansha = Em / Thermal
Serpentis = Thermal / Kinetic
Thukker = Explosive
Zazzmatazz = 2 Thermal / 2 Kinetic / 1EM / 1
Exp
* \xb0 * \xb0 * \xb0 * \xb0 * \xb0 *
*** Damage weakness ***
Ammar Navy = EM (Shield) / Exp (Armor)
Angel's = EM (Shields) ( Exp (Armor) ; or
Thermal allround
Blood Raider = Thermal
Caldari Navy = Exp / Thermal / Kinetic
Gallente = EM (Shield) / Exp (Armor)
Guristas = EM (Shield) / Exp (Armor)
Gistii = Exp / Kinetic / Thermal
Khanid = EM (Shield) / Exp (Armor)
Maru = Kinetic / Thermal
Mercenaries = Exp
Minmatar = EM (Shield) / Exp (Armor)
Mordu's Legion = EM (Shield) / Exp (Armor)
Odamian = EM (Shield) / Exp (Armor)
Rogue Pirate = EM (Shield) / Exp (Armor)
Sansha = Thermal
Serpentis = Thermal
Thukker = EM (shield) / Explosive (Armor)
Zazzmatazz = EM (Shield) / Exp (Armor)
* \xb0 * \xb0 * \xb0 * \xb0 * \xb0 *
Kill the rats of these types and they raise your
standing.
Guritas = Lontrek and Calderi regions
Serpentins = Gallante regions
Angels = Minmatar regions
Raiders = Amarrian regions
Sansha = Kanid regions
Centii = Angel or Serpentins
* \xb0 * \xb0 * \xb0 * \xb0 * \xb0 *
Security rating information:
< -2.0 cannot enter 1.0 Solarsystems
< -2.5 cannot enter 0.9 or higher Solarsystems
< -3.0 cannot enter 0.8 or higher Solarsystems
< -3.5 cannot enter 0.7 or higher Solarsystems
< -4.0 cannot enter 0.6 or higher Solarsystems
< -4.5 cannot enter 0.5 or higher Solarsystems
Note to self...
Defualt Ship Identification/Weakness List:
Absolution - Command Ship - Thermal
Anathema - Covert Ops - Kinetic
Ares - Int