- Kill
- 5540
- +0 negli ultimi 90 giorni
- Perdite
- 465
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 99%
- ISK distrutti
- 5.37T
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 5540
- Perdite
- 465
- Indice di pericolo
- 86%
- Colpi finali
- 624
- Punti
- 5540
ISK
- Distrutti
- 5.37T
- Persi
- 65.74B
- Bilancio
- +5.31T
- Efficienza ISK
- 99%
Solo
- Kill in solo
- 175
- Percentuale solo
- 3%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 66
- Quota perdite NPC
- 14%
- Attività
- Inattivo
Danni inflitti57.0M
Rapporto danni · 89%
Danni subiti7.0M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
No Rigs Fitted - Much Faster
CCP Prawn > HearNoMore is primary
CCP Prawn > :D
mmm, i touch miners inappropriately
Kill One Man, And You Are a Murderer. Kill Millions, And You Are A Conquorer. Kill Them All, And You Are A God.
Rules Of EVE
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes, doesn't mean it should.
6. If all is going well, its a trap...
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
9. If all else fails - get revenge
10. If the ship is bigger than u, poke it and then run.
CCP Prawn > HearNoMore is primary
CCP Prawn > :D
mmm, i touch miners inappropriately
Kill One Man, And You Are a Murderer. Kill Millions, And You Are A Conquorer. Kill Them All, And You Are A God.
Rules Of EVE
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes, doesn't mean it should.
6. If all is going well, its a trap...
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
9. If all else fails - get revenge
10. If the ship is bigger than u, poke it and then run.