- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 2
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 2
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 387.1M
- Bilancio
- -387.1M
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti8.3K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
First Khanid ever created in EVE...
Damage done by (Damage to do to) NPCs
Angel: Kinetic/Explosive (Explosive)
Amarr Navy: EM/Thermal (Thermal)
Blood Raiders: EM/Thermal (EM)
Caldari: Kinetic/Thermal (EM)
Concord: All (Thermal)
EoM: Kinetic/Thermal (Kinetic)
Gallente: Kinetic/Thermal (Thermal)
Guristas: Kinetic/Thermal (Kinetic)
Khanid: EM/Thermal (Thermal)
Kruul/Zor: All (Thermal)
Mara: EM/Thermal
Minmatar Fleet: Thermal/Exp (Thermal)
Mercenary: EM/Thermal/Kinetic (Thermal)
Mordus: Kinetic/Thermal (Kinetic)
Odamian: Kinetic/Thermal
Drones: All (EM)
Rogue Pirate: EM/Explosive/Kinetic
Sansha: EM/Thermal (EM)
Serpentis: Kinetic/Thermal (Thermal)
Seven: Explosive/Thermal/Kinetic
Zazzmatazz: All (Thermal)
Module/Rig stacking
1st module = 100% effectiveness
2nd = 87%
3rd = 57%
4th = 28%
5th = 10%
6th = 3%
7th = 1%
8th = 0.1%
9th = 0.01%
10th = 0.001%
11th = 0.0001
Damage done by (Damage to do to) NPCs
Angel: Kinetic/Explosive (Explosive)
Amarr Navy: EM/Thermal (Thermal)
Blood Raiders: EM/Thermal (EM)
Caldari: Kinetic/Thermal (EM)
Concord: All (Thermal)
EoM: Kinetic/Thermal (Kinetic)
Gallente: Kinetic/Thermal (Thermal)
Guristas: Kinetic/Thermal (Kinetic)
Khanid: EM/Thermal (Thermal)
Kruul/Zor: All (Thermal)
Mara: EM/Thermal
Minmatar Fleet: Thermal/Exp (Thermal)
Mercenary: EM/Thermal/Kinetic (Thermal)
Mordus: Kinetic/Thermal (Kinetic)
Odamian: Kinetic/Thermal
Drones: All (EM)
Rogue Pirate: EM/Explosive/Kinetic
Sansha: EM/Thermal (EM)
Serpentis: Kinetic/Thermal (Thermal)
Seven: Explosive/Thermal/Kinetic
Zazzmatazz: All (Thermal)
Module/Rig stacking
1st module = 100% effectiveness
2nd = 87%
3rd = 57%
4th = 28%
5th = 10%
6th = 3%
7th = 1%
8th = 0.1%
9th = 0.01%
10th = 0.001%
11th = 0.0001