- Kill
- 175
- +0 negli ultimi 90 giorni
- Perdite
- 160
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 74%
- ISK distrutti
- 41.85B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 175
- Perdite
- 160
- Indice di pericolo
- 96%
- Colpi finali
- 21
- Punti
- 175
ISK
- Distrutti
- 41.85B
- Persi
- 14.73B
- Bilancio
- +27.12B
- Efficienza ISK
- 74%
Solo
- Kill in solo
- 2
- Percentuale solo
- 1%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 7
- Quota perdite NPC
- 4%
- Attività
- Inattivo
Danni inflitti535.4K
Rapporto danni · 24%
Danni subiti1.7M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Eve Rules of Combat
1. If the enemy is in range, so are you.
2. Don't look conspicuous, it draws fire.
3. There is always a way.
4. Try to look unimportant, they may be low on ammo.
5. Professionals are predictable, it's the amateurs that are
dangerous.
6. The enemy invariably attacks on two occasions:
a. When you're ready for them.
b. When you're not ready for them.
7. Teamwork is essential, it gives them someone else to shoot at.
8. The enemy diversion you have been ignoring will be the main
attack.
9. If your attack is going well, you have walked into an ambush.
10. Never draw fire, it irritates everyone around you.
11. Anything you do can get you shot, including nothing.
12. Make it tough enough for the enemy to get in and you won't be
able to get out.
13. If you are short of everything but the enemy, you are in a
combat zone.
14. When you have secured an area, don't forget to tell the enemy.
15. Friendly Fire Isn't.
Now run, I don't want to sully my hull.
1. If the enemy is in range, so are you.
2. Don't look conspicuous, it draws fire.
3. There is always a way.
4. Try to look unimportant, they may be low on ammo.
5. Professionals are predictable, it's the amateurs that are
dangerous.
6. The enemy invariably attacks on two occasions:
a. When you're ready for them.
b. When you're not ready for them.
7. Teamwork is essential, it gives them someone else to shoot at.
8. The enemy diversion you have been ignoring will be the main
attack.
9. If your attack is going well, you have walked into an ambush.
10. Never draw fire, it irritates everyone around you.
11. Anything you do can get you shot, including nothing.
12. Make it tough enough for the enemy to get in and you won't be
able to get out.
13. If you are short of everything but the enemy, you are in a
combat zone.
14. When you have secured an area, don't forget to tell the enemy.
15. Friendly Fire Isn't.
Now run, I don't want to sully my hull.