- Kill
- 4205
- +0 negli ultimi 90 giorni
- Perdite
- 388
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 99%
- ISK distrutti
- 1.53T
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 4205
- Perdite
- 388
- Indice di pericolo
- 97%
- Colpi finali
- 677
- Punti
- 4205
ISK
- Distrutti
- 1.53T
- Persi
- 23.24B
- Bilancio
- +1.50T
- Efficienza ISK
- 99%
Solo
- Kill in solo
- 243
- Percentuale solo
- 6%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 10
- Quota perdite NPC
- 3%
- Attività
- Inattivo
Danni inflitti21.2M
Rapporto danni · 87%
Danni subiti3.2M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
You are most welcome. In the mean time best of luck fighting the cowardly Caldari.
Best regards,
GM Arcade
EVE Online Customer Support
Bluejacket CT > gotta not be bored somehow, we're supposed to be having fun
-- Murphy's Laws of Combat --
1. If you can keep your head while those around you are losing theirs, you may have misjudged the situation.
2. Remember: pillage, THEN burn.
3. The enemy of my enemy is my enemy's enemy, no more, no less.
4. When the going gets tough, the tough call for close air support.
5. There is no "overkill". There is only "open fire" and "reload".
6. Anything worth fighting for is worth fighting dirty for.
7. If your attack is going really well, it's an ambush.
8. Try to look unimportant; the enemy may be low on ammo and not want to waste it shooting you.
9. When in doubt, empty your magazine.
10. For every action, there is an equal and opposite criticism.
11. Fair fights dont exist do what you have to to win!
12. Shit rolls down hill, make sure you aren't stood there when it hit
Best regards,
GM Arcade
EVE Online Customer Support
Bluejacket CT > gotta not be bored somehow, we're supposed to be having fun
-- Murphy's Laws of Combat --
1. If you can keep your head while those around you are losing theirs, you may have misjudged the situation.
2. Remember: pillage, THEN burn.
3. The enemy of my enemy is my enemy's enemy, no more, no less.
4. When the going gets tough, the tough call for close air support.
5. There is no "overkill". There is only "open fire" and "reload".
6. Anything worth fighting for is worth fighting dirty for.
7. If your attack is going really well, it's an ambush.
8. Try to look unimportant; the enemy may be low on ammo and not want to waste it shooting you.
9. When in doubt, empty your magazine.
10. For every action, there is an equal and opposite criticism.
11. Fair fights dont exist do what you have to to win!
12. Shit rolls down hill, make sure you aren't stood there when it hit