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Agir Qular5.00
Pilota

Agir Qular

AmarrAmarr
Killboard
Kill
10
+0 negli ultimi 90 giorni
Perdite
23
+0 negli ultimi 90 giorni
30%
Efficienza
Efficienza ISK 22%
ISK distrutti
763.9M
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
10
Perdite
23
Indice di pericolo
91%
Colpi finali
4
Punti
10

ISK

Distrutti
763.9M
Persi
2.66B
Bilancio
-1.90B
Efficienza ISK
22%

Solo

Kill in solo
2
Percentuale solo
20%
Kill medie/giorno
—

Altro

Perdite contro NPC
2
Quota perdite NPC
9%
Attività
Inattivo
Danni inflitti8.3M
Rapporto danni · 98%
Danni subiti157.2K

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco

Golden Rules of EVE
1.
Trust no one (There is no "right" or "wrong". Only profits of various kinds)
2. Read the pop up messages before clicking OK
3. Fly only what you can afford to loose!! (
you will loose ships)
4. Insurance, buy it! (See Rule3)
5. (Get and keep a clone upgraded.) deprecated
6. EvE is about Risk Vs. Reward. Think about that with every action. (See Rule3)
7. Avoid Lowsec Space (0.1-0.4). Stay in 0.5-1.0 or move to 0.0 (See Rule6)
8. Being in Empire Space (0.5-1.0) does not mean you are safe.
9. If you lose stuff, it's
ALMOST ALWAYS YOUR FAULT. Really, only yours.
10 Just because you CAN fly something doesn’t mean you SHOULD.
11 If everyone says “train for this ship” or “module”, ignore them! It will be nerfed.
12 TRUST NO ONE! (EVE is full of people wanting your death or your ISK)

W-Space Desig.
C1 H121 P060 Q317 V301 Y790 Z647 Z971
C2 C125 D364 D382 G024 I182 N766 R943
C3 C247 L477 M267 N968 O477 O883 X702
C4 E175 M609 O128 T405 X877 Y683 Z457
C5 H296 H900 L614 M555 N062 N432 N770 V911 N432
C6 A982 B041 R474 S804 U319 U574 V753 W237

K-Space Desig.
HS A641 B274 B449 B520 D792 D845 N110 S047
LS A239 C140 C391 J244 N290 N944 R051 U210
NS C248 E545 K329 K346 S199 V283 Z060 Z142

Anomaly Classes

Cl 1 (Fac) Hideaway or Drone Cluster (easiest)
Cl 2 (Fac) Burrow or Drone Collection
Cl 3 (Fac) Refuge or Drone Gathering
Cl 4 (Fac) Den or Drone Assembly
Cl 5 (Fac) Yard or Drone Surveillance
Cl 6 (Fac) Rally Point or Drone Menagerie
Cl 7 (Fac) Port or Drone Herd
Cl 8 (Fac) Hub or Drone Squad
Cl 9 (Fac) Haven or Drone Patrol
Cl 10 (Fac) Sanctum or Drone Horde (hardest)

Each Anomaly Class has 4 different level's ranging from Level 1 (easiest) to Level 4 (hardest).

Lev1 = (Fac n.) + Anomaly Cl (easiest)
Lev2 = (Fac n.) Hidden + Anomaly Cl.
Lev3 = (Fac n.) Forlorn + Anomaly Cl.
Lev4 = (Fac n.) Forsaken + Anomaly Cl. (hardest)