- Kill
- 35
- +0 negli ultimi 90 giorni
- Perdite
- 31
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 36%
- ISK distrutti
- 4.88B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 35
- Perdite
- 31
- Indice di pericolo
- 87%
- Colpi finali
- 11
- Punti
- 35
ISK
- Distrutti
- 4.88B
- Persi
- 8.83B
- Bilancio
- -3.95B
- Efficienza ISK
- 36%
Solo
- Kill in solo
- 1
- Percentuale solo
- 3%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 4
- Quota perdite NPC
- 13%
- Attività
- Inattivo
Danni inflitti76.5K
Rapporto danni · 7%
Danni subiti980.1K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Talk is a cheap mother-bitch when ones words are neither heard on comms or read in chat, thus followers will stay silent, while those who via for control or attention fight to be heard amongst the commotion.
If you are silent you cannot lead, if you are A leader you must be heard..
If the FC call's for it there should be no question.
If you question the FC during a mission; you may be ejected from fleet.
Soldier's follow they do not question. Until all contest are complete and their are no enemies remaining all queries are to be held in check.
"If you think you can do better ask to be proven before you bitch about an FC's decision."
If you are silent you cannot lead, if you are A leader you must be heard..
If the FC call's for it there should be no question.
If you question the FC during a mission; you may be ejected from fleet.
Soldier's follow they do not question. Until all contest are complete and their are no enemies remaining all queries are to be held in check.
"If you think you can do better ask to be proven before you bitch about an FC's decision."