- Kill
- 548
- +0 negli ultimi 90 giorni
- Perdite
- 31
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 97%
- ISK distrutti
- 197.02B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 548
- Perdite
- 31
- Indice di pericolo
- 97%
- Colpi finali
- 160
- Punti
- 548
ISK
- Distrutti
- 197.02B
- Persi
- 5.42B
- Bilancio
- +191.60B
- Efficienza ISK
- 97%
Solo
- Kill in solo
- 22
- Percentuale solo
- 4%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 3%
- Attività
- Inattivo
Danni inflitti12.5M
Rapporto danni · 96%
Danni subiti527.9K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Rule #6 If violence wasn't your last resort, you failed to resort to enough of it.
"Son, let me pass on some advice to you whilst you're somewhat young....
Internet gore. Get up on that shit now. Seriously. Once you can watch faces of death, 2girls1cup without fidgeting, all manner of crap on the internet become one and the same. Just become desensitised to it and nothing will scare you anymore. It's best if you start young, but you've still got time to adapt." - FatBoyNotSoSlim
Smith and Wesson: the original point and click interface.
"It's possible heaven has a hardware problem." - John Henry
"Son, let me pass on some advice to you whilst you're somewhat young....
Internet gore. Get up on that shit now. Seriously. Once you can watch faces of death, 2girls1cup without fidgeting, all manner of crap on the internet become one and the same. Just become desensitised to it and nothing will scare you anymore. It's best if you start young, but you've still got time to adapt." - FatBoyNotSoSlim
Smith and Wesson: the original point and click interface.
"It's possible heaven has a hardware problem." - John Henry