- Kill
- 11
- +0 negli ultimi 90 giorni
- Perdite
- 22
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 98%
- ISK distrutti
- 31.08B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 11
- Perdite
- 22
- Indice di pericolo
- 64%
- Colpi finali
- 3
- Punti
- 11
ISK
- Distrutti
- 31.08B
- Persi
- 596.7M
- Bilancio
- +30.49B
- Efficienza ISK
- 98%
Solo
- Kill in solo
- 2
- Percentuale solo
- 18%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 8
- Quota perdite NPC
- 36%
- Attività
- Inattivo
Danni inflitti2.2M
Rapporto danni · 94%
Danni subiti143.9K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
If one man
Had one home
In one world
He'd live alone
Without variety
Full of anxiety
No one to point at, question
Or even talk to -- in his private grave
No matter what color
He wouldn't be saved, From hell
He dwells
A closed mind playing the part of prison cells
Guristas - Kinetic / Thermal || WEAK to Kinetic
Serpentis - Thermal / Kinetic || WEAK to Kinetic
Blood Raider - Thermal / EM || WEAK to EM
Sansha's Nation - EM / Thermal || WEAK to EM
Angel Cartel - Explosive / Kinetic / Thermal || WEAK to Explosive
Drones - Explosive / Kinetic || WEAK to EM
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
If the wormhole is named (anything other than K162) you can look up the location using this table. You can also identify the size of ships allowed by its color If the wormhole is a K162, you can tell what type of system it leads to by color.
This wormhole has not yet begun its natural cycle of decay and should last at least another day
This wormhole is beginning to decay, and probably won't last another day
This wormhole is reaching the end of its natural lifetime
not yet begun more than=24 hours Fresh
beginning to decay between=4 and 24 hours Fresh
reaching the end less than=4 hours EOL
The third sentence tells you how much mass has passed through the wormhole.
has not yet had its stability significantly disrupted by ships passing through it
has had its stability reduced by ships passing through it, but not to a critical degree yet
has had its stability critically disrupted by the mass of numerous ships passing through and is on the verge of collapse
not yet over 50%=Fresh
not to a critical degree between 50% and 10% Shrink
Unknown=C1/C2/C3
Dangerous Unknown=C4/C5
Deadly Unknown=C6
High Security=Hisec
Low Security=Lowsec
Null Securit=Nullsec
Had one home
In one world
He'd live alone
Without variety
Full of anxiety
No one to point at, question
Or even talk to -- in his private grave
No matter what color
He wouldn't be saved, From hell
He dwells
A closed mind playing the part of prison cells
Guristas - Kinetic / Thermal || WEAK to Kinetic
Serpentis - Thermal / Kinetic || WEAK to Kinetic
Blood Raider - Thermal / EM || WEAK to EM
Sansha's Nation - EM / Thermal || WEAK to EM
Angel Cartel - Explosive / Kinetic / Thermal || WEAK to Explosive
Drones - Explosive / Kinetic || WEAK to EM
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
If the wormhole is named (anything other than K162) you can look up the location using this table. You can also identify the size of ships allowed by its color If the wormhole is a K162, you can tell what type of system it leads to by color.
This wormhole has not yet begun its natural cycle of decay and should last at least another day
This wormhole is beginning to decay, and probably won't last another day
This wormhole is reaching the end of its natural lifetime
not yet begun more than=24 hours Fresh
beginning to decay between=4 and 24 hours Fresh
reaching the end less than=4 hours EOL
The third sentence tells you how much mass has passed through the wormhole.
has not yet had its stability significantly disrupted by ships passing through it
has had its stability reduced by ships passing through it, but not to a critical degree yet
has had its stability critically disrupted by the mass of numerous ships passing through and is on the verge of collapse
not yet over 50%=Fresh
not to a critical degree between 50% and 10% Shrink
Unknown=C1/C2/C3
Dangerous Unknown=C4/C5
Deadly Unknown=C6
High Security=Hisec
Low Security=Lowsec
Null Securit=Nullsec