- Kill
- 10
- +0 negli ultimi 90 giorni
- Perdite
- 143
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 6%
- ISK distrutti
- 380.9M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 10
- Perdite
- 143
- Indice di pericolo
- 88%
- Colpi finali
- 7
- Punti
- 10
ISK
- Distrutti
- 380.9M
- Persi
- 6.18B
- Bilancio
- -5.80B
- Efficienza ISK
- 6%
Solo
- Kill in solo
- 3
- Percentuale solo
- 30%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 17
- Quota perdite NPC
- 12%
- Attività
- Inattivo
Danni inflitti5.5K
Rapporto danni · 0%
Danni subiti1.6M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Death, is only the beginning.
Rules in Eve I have learned the hard way:
1. Never trust anyone.
2. Never travel alone in 0.0
3. Never Setup to PVE, always for PVP
4. A pirate is a pirate, no matter how friendly he is.
5. No one fights fair.
6. If there's more than one, run
7. And in case you forgot already refer back to rules 1 and 2.
ATTEMPTING TO Give A Fuck, Please stand by...
╔════════════════════════════════════╗
║█████████████████████████░░░░ (85%) ║
╚════════════════════════════════════╝
What you seek, you shall not find here...
** Damage types ***
NPC Damage (Use against them) (tank/tank)
Amarr Navy - (Thermal) (EM / Thermal)
Angel Cartel (Frig) - (Explosive) Explosive / Kinetic
Angel Cartel (Crusier/BS) - (Explosive) EM / Thermal
Blood Raider - (EM) EM / Thermal
Gallente - (Therm/Kin) Thermal / Kinetic
Guristas - (Kinetic) Kinetic / Kinetic Thermal (sentries do EM)
Mercenaries - (Thermal) EM / Thermal / Kinetic / Explosive
Minmatar Fleet - (Thermal) Thermal / Explosive
Mordu's Legion - (EM) / Kinetic / Thermal
Rogue Drones - (EM) ALL Damage Types
Sansha's Nation - (EM) EM / Thermal
Serpentis - (Kinetic) Thermal / Kinetic
☜☆☞
Rules in Eve I have learned the hard way:
1. Never trust anyone.
2. Never travel alone in 0.0
3. Never Setup to PVE, always for PVP
4. A pirate is a pirate, no matter how friendly he is.
5. No one fights fair.
6. If there's more than one, run
7. And in case you forgot already refer back to rules 1 and 2.
ATTEMPTING TO Give A Fuck, Please stand by...
╔════════════════════════════════════╗
║█████████████████████████░░░░ (85%) ║
╚════════════════════════════════════╝
What you seek, you shall not find here...
** Damage types ***
NPC Damage (Use against them) (tank/tank)
Amarr Navy - (Thermal) (EM / Thermal)
Angel Cartel (Frig) - (Explosive) Explosive / Kinetic
Angel Cartel (Crusier/BS) - (Explosive) EM / Thermal
Blood Raider - (EM) EM / Thermal
Gallente - (Therm/Kin) Thermal / Kinetic
Guristas - (Kinetic) Kinetic / Kinetic Thermal (sentries do EM)
Mercenaries - (Thermal) EM / Thermal / Kinetic / Explosive
Minmatar Fleet - (Thermal) Thermal / Explosive
Mordu's Legion - (EM) / Kinetic / Thermal
Rogue Drones - (EM) ALL Damage Types
Sansha's Nation - (EM) EM / Thermal
Serpentis - (Kinetic) Thermal / Kinetic
☜☆☞