- Kill
- 384
- +0 negli ultimi 90 giorni
- Perdite
- 387
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 65%
- ISK distrutti
- 74.43B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 384
- Perdite
- 387
- Indice di pericolo
- 86%
- Colpi finali
- 92
- Punti
- 384
ISK
- Distrutti
- 74.43B
- Persi
- 39.90B
- Bilancio
- +34.53B
- Efficienza ISK
- 65%
Solo
- Kill in solo
- 28
- Percentuale solo
- 7%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 55
- Quota perdite NPC
- 14%
- Attività
- Inattivo
Danni inflitti12.9M
Rapporto danni · 78%
Danni subiti3.7M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
EVE PRAYER
Our missiles, who art in launchers
Hallowed be thy payload
Thy warhead come
Our enemies be done
In low sec
As it is in Empire
Give us this gank
Our daily gank
And forgive us our WCS's
As we won't forgive them that use them against us
And lead us not into bubbles,
But deliver us from scramblers
For thine is the thermal,
Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge
Magnetometric Jammer (Aqua icon) - effective against Gallente
Ladar Jammer (Red Icon) - effective against Minmatar
Radar Jammer (Gold Icon) - effective against Amarr
Gravimetric Jammer (Blue Icon) - effective against Caldari
Multispectral Jammer - effective against any race but weaker than the race specific versions
ECM Burst - effective against any race, but high demand of capacitor
Signal Distortion Amplifier - Increases strength of all ECM modules, except ECM Bursts.
Amarr: Radar jammer
Caldari: Gravimetric jammer
Gallente: Magnetometric jammer
Our missiles, who art in launchers
Hallowed be thy payload
Thy warhead come
Our enemies be done
In low sec
As it is in Empire
Give us this gank
Our daily gank
And forgive us our WCS's
As we won't forgive them that use them against us
And lead us not into bubbles,
But deliver us from scramblers
For thine is the thermal,
Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge
Magnetometric Jammer (Aqua icon) - effective against Gallente
Ladar Jammer (Red Icon) - effective against Minmatar
Radar Jammer (Gold Icon) - effective against Amarr
Gravimetric Jammer (Blue Icon) - effective against Caldari
Multispectral Jammer - effective against any race but weaker than the race specific versions
ECM Burst - effective against any race, but high demand of capacitor
Signal Distortion Amplifier - Increases strength of all ECM modules, except ECM Bursts.
Amarr: Radar jammer
Caldari: Gravimetric jammer
Gallente: Magnetometric jammer