- Kill
- 109
- +0 negli ultimi 90 giorni
- Perdite
- 63
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 73%
- ISK distrutti
- 18.14B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 109
- Perdite
- 63
- Indice di pericolo
- 100%
- Colpi finali
- 6
- Punti
- 109
ISK
- Distrutti
- 18.14B
- Persi
- 6.84B
- Bilancio
- +11.29B
- Efficienza ISK
- 73%
Solo
- Kill in solo
- 2
- Percentuale solo
- 2%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti1.4M
Rapporto danni · 63%
Danni subiti831.8K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
OneWeekRaven
Ender's Game Online
Mister Agreeable Posted - 2011.04.30 11:38:00 - [71] - Quote
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Originally by: Asia Mann
missions are suppose to be fun
You must be new to EVE. Nothing in this game is supposed to be fun, not missions, not industry and not PVP. This is a game where developers hate you, other players hate you, and if the ship you're flying had feelings, it would hate you too. Having fun is for people that play those rubbish MMOs like WOW, people that can not handle spreadsheets and take a game seriously like a job.
Ender's Game Online
Mister Agreeable Posted - 2011.04.30 11:38:00 - [71] - Quote
Report
Originally by: Asia Mann
missions are suppose to be fun
You must be new to EVE. Nothing in this game is supposed to be fun, not missions, not industry and not PVP. This is a game where developers hate you, other players hate you, and if the ship you're flying had feelings, it would hate you too. Having fun is for people that play those rubbish MMOs like WOW, people that can not handle spreadsheets and take a game seriously like a job.