- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 19
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 19
- Indice di pericolo
- 79%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 7.64B
- Bilancio
- -7.64B
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 4
- Quota perdite NPC
- 21%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti311.0K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Civilization is 3 meals away from anarchy
Enemies ------- Hardener to use ------ Damage type to use
-------------------------------------------------------
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resis (pri. Expl. ,Kin.) -- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resis (pri. Expl. kin) ---- EM
Mercenary ------ All Resis (pri. EM, Therm) -- Thermal
Minmatar. ------ All Resis ----------------- Thermal (sec. Explosive)
Gallente. ------- Kinetic/Thermal (sec..EM) --- Thermal
Caldari. -------- Kinetic/Thermal ------------ EM
Amarr. --------- EM/Thermal --------------- EM
NPC DAMAGE TYPES (TANK):
Guristas - Kinetic(95%)/Thermal(5%)
Serpentis - Thermal(50%)/Kinetic(50%)
Blood Raider - EM(50%)/Thermal(50%)
Sansha's Nation - EM(60%)/Thermal(40%)
Angel Cartel - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
EoM - Kinetic(85%)/Thermal(15%)
Rogue Drones - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
Mercenary - EM(35%)/Thermal(35%)/Kinetic(15%)/Explosive(15%)
The Seven - Explosive(35%)/Kinetic(35%)/Thermal(15%)/EM(15%)
Mordu Legion - Kinetic(60%)/Thermal(40%)
NPC RESISTANCES (WEAKNESSES):
Guristas - Kinetic(45%)
Serpentis - Kinetic(45%)
Blood Raider - EM(45%)
Sansha's Nation - EM(45%)
Angel Cartel - Explosive(45%)
EoM - Kinetic(40%)
Rogue Drones - EM(40%)
Mercenary - Thermal(35%)
The Seven - Thermal(30%)
Mordu Legion - Thermal(45%)/Kinetic(45%)
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Signal Types:
o a Gravimetric -> Hidden Asteroid Belts
o Magnetrometric -> Gas & Archeology & Salvaging
o LADAR -> Complexes
o RADAR -> Profession Sites, mostly only of one single Profession Type
o Unknown: probe type dependant, but not always.
Angel - 62% Explosive / 22% Kinetic / 9% Thermal / 7% EM - Target Painter
Enemies ------- Hardener to use ------ Damage type to use
-------------------------------------------------------
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resis (pri. Expl. ,Kin.) -- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resis (pri. Expl. kin) ---- EM
Mercenary ------ All Resis (pri. EM, Therm) -- Thermal
Minmatar. ------ All Resis ----------------- Thermal (sec. Explosive)
Gallente. ------- Kinetic/Thermal (sec..EM) --- Thermal
Caldari. -------- Kinetic/Thermal ------------ EM
Amarr. --------- EM/Thermal --------------- EM
NPC DAMAGE TYPES (TANK):
Guristas - Kinetic(95%)/Thermal(5%)
Serpentis - Thermal(50%)/Kinetic(50%)
Blood Raider - EM(50%)/Thermal(50%)
Sansha's Nation - EM(60%)/Thermal(40%)
Angel Cartel - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
EoM - Kinetic(85%)/Thermal(15%)
Rogue Drones - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
Mercenary - EM(35%)/Thermal(35%)/Kinetic(15%)/Explosive(15%)
The Seven - Explosive(35%)/Kinetic(35%)/Thermal(15%)/EM(15%)
Mordu Legion - Kinetic(60%)/Thermal(40%)
NPC RESISTANCES (WEAKNESSES):
Guristas - Kinetic(45%)
Serpentis - Kinetic(45%)
Blood Raider - EM(45%)
Sansha's Nation - EM(45%)
Angel Cartel - Explosive(45%)
EoM - Kinetic(40%)
Rogue Drones - EM(40%)
Mercenary - Thermal(35%)
The Seven - Thermal(30%)
Mordu Legion - Thermal(45%)/Kinetic(45%)
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Signal Types:
o a Gravimetric -> Hidden Asteroid Belts
o Magnetrometric -> Gas & Archeology & Salvaging
o LADAR -> Complexes
o RADAR -> Profession Sites, mostly only of one single Profession Type
o Unknown: probe type dependant, but not always.
Angel - 62% Explosive / 22% Kinetic / 9% Thermal / 7% EM - Target Painter