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Indigo Mood5.00
Killboard
Kill
55
+0 negli ultimi 90 giorni
Perdite
42
+4 negli ultimi 90 giorni
57%
Efficienza
Efficienza ISK 49%
ISK distrutti
9.76B
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
55
Perdite
42
Indice di pericolo
86%
Colpi finali
40
Punti
53

ISK

Distrutti
9.76B
Persi
10.25B
Bilancio
-486.5M
Efficienza ISK
49%

Solo

Kill in solo
30
Percentuale solo
55%
Kill medie/giorno
—

Altro

Perdite contro NPC
6
Quota perdite NPC
14%
Attività
Inattivo
Danni inflitti17.7M
Rapporto danni · 99%
Danni subiti153.2K

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco

SPVD Forever

A wise man once said that 'flying Minmatar is like riding an armchair down a flight of stairs firing an uzi.'

He's quite correct. Except that he forgot to entail that said armchair must be covered in rust, preferably have a sail or two, and most importantly; one uzi is nowhere near sufficient. Gonna need 5 or 6. Just stick 'em somewhere. Strap 'em on with belts of ammunition, if they fall off, fuck it. They were out of ammo anyhow.

Also, that little stream behind my ship. 'It's the Ion stream from your propulsion exhaust ports.' Fuck you. It's empty shell casings and unburnt raw petrol from the half dozen V8 diesels running this heap. Get it right.

However, Amarr weaponry does have the coolest sound effect and text representation. I really do wish that I could rush into combat, turn on my trusty caps lock, and PEWPEWPEW people into moral submission. But then I'd be lying. And CHUNKACHUNKA isn't really that scary.