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Kill
1
+0 negli ultimi 90 giorni
Perdite
10
+0 negli ultimi 90 giorni
9%
Efficienza
Efficienza ISK 1%
ISK distrutti
17.3M
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
1
Perdite
10
Indice di pericolo
90%
Colpi finali
1
Punti
1

ISK

Distrutti
17.3M
Persi
1.31B
Bilancio
-1.29B
Efficienza ISK
1%

Solo

Kill in solo
0
Percentuale solo
0%
Kill medie/giorno
—

Altro

Perdite contro NPC
1
Quota perdite NPC
10%
Attività
Inattivo
Danni inflitti277
Rapporto danni · 0%
Danni subiti202.0K

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco

Make it dapper

Every life comes from somewhere or someone.
This one came from nowhere. The tales of "false men" or "soulless clones" or "artificial human constructs" circulate usually somewhere between bars and drunken pillows. No one believes them, but they persist nonetheless.
Clones and capsuleers are a part of life, yet there is always the question of soul. What will become of it, when the body dies? Does the same clone is the same man, or another man with same memories? Does it matter to the clone or anyone around it? Maybe not, maybe it does.
But my take on this, all of us just a bunch of biomass with neural pathways burned away by repeated revivals.
We are robots, nothing more. Just in a different package, that's all.

I want a medal. A medal that states "To the Carest of Bears". Then I will be happy.

CONCORD is a game mechanic with no limits. You cannot 'beat' it, all you can get is more CONCORD. © itdepartmentof1