- Kill
- 1223
- +0 negli ultimi 90 giorni
- Perdite
- 61
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 98%
- ISK distrutti
- 915.08B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1223
- Perdite
- 61
- Indice di pericolo
- 98%
- Colpi finali
- 39
- Punti
- 1223
ISK
- Distrutti
- 915.08B
- Persi
- 17.57B
- Bilancio
- +897.50B
- Efficienza ISK
- 98%
Solo
- Kill in solo
- 2
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 2%
- Attività
- Inattivo
Danni inflitti15.8M
Rapporto danni · 86%
Danni subiti2.5M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Father Void > Some people look at the glass half empty. Other people see it as half full. Prestin says "You gonna drink that?"
Rules of EVE:
1. If it moves, and its Red shoot it!
2. If it doesn't move, and its Red, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It!!
4. Overkill is always best.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - always get revenge
98% of us will die within our lifetime
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Rogue Drones - Kinetic, EM, Thermal & Explosive
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM
Rules of EVE:
1. If it moves, and its Red shoot it!
2. If it doesn't move, and its Red, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It!!
4. Overkill is always best.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - always get revenge
98% of us will die within our lifetime
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Rogue Drones - Kinetic, EM, Thermal & Explosive
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM