- Kill
- 2495
- +0 negli ultimi 90 giorni
- Perdite
- 608
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 93%
- ISK distrutti
- 560.88B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 2495
- Perdite
- 608
- Indice di pericolo
- 99%
- Colpi finali
- 156
- Punti
- 2284
ISK
- Distrutti
- 560.88B
- Persi
- 39.02B
- Bilancio
- +521.86B
- Efficienza ISK
- 93%
Solo
- Kill in solo
- 87
- Percentuale solo
- 3%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 8
- Quota perdite NPC
- 1%
- Attività
- Inattivo
Danni inflitti8.2M
Rapporto danni · 78%
Danni subiti2.3M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Keep your nose of away you ¤#"%
so i nicked this from someone cause it seemed useful..
149,597,870.7Km = 1AU
299,195,741.4Km = 2AU
448,793,612.1Km = 3AU
598,391,482.8Km = 4AU
747,989,353.5Km = 5AU
897,587,224.1Km = 6AU
1,047,185,095Km = 7AU
1,196,782,966Km = 8AU
1,346,380,836Km = 9AU
1,495,978,707Km = 10AU
1,645,576,578Km = 11AU
1,795,174,448Km = 12AU
Players with -2.0 or worse, will be attacked in 1.0 systems
Players with -2.5 or worse, will be attacked in 0.9 systems
Players with -3.0 or worse, will be attacked in 0.8 systems
Players with -3.5 or worse, will be attacked in 0.7 systems
Players with -4.0 or worse, well you have a problem in high sec.
so i nicked this from someone cause it seemed useful..
149,597,870.7Km = 1AU
299,195,741.4Km = 2AU
448,793,612.1Km = 3AU
598,391,482.8Km = 4AU
747,989,353.5Km = 5AU
897,587,224.1Km = 6AU
1,047,185,095Km = 7AU
1,196,782,966Km = 8AU
1,346,380,836Km = 9AU
1,495,978,707Km = 10AU
1,645,576,578Km = 11AU
1,795,174,448Km = 12AU
Players with -2.0 or worse, will be attacked in 1.0 systems
Players with -2.5 or worse, will be attacked in 0.9 systems
Players with -3.0 or worse, will be attacked in 0.8 systems
Players with -3.5 or worse, will be attacked in 0.7 systems
Players with -4.0 or worse, well you have a problem in high sec.