- Kill
- 341
- +0 negli ultimi 90 giorni
- Perdite
- 326
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 59%
- ISK distrutti
- 56.56B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 341
- Perdite
- 326
- Indice di pericolo
- 91%
- Colpi finali
- 183
- Punti
- 353
ISK
- Distrutti
- 56.56B
- Persi
- 38.75B
- Bilancio
- +17.81B
- Efficienza ISK
- 59%
Solo
- Kill in solo
- 140
- Percentuale solo
- 41%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 29
- Quota perdite NPC
- 9%
- Attività
- Inattivo
Danni inflitti1.2M
Rapporto danni · 29%
Danni subiti3.0M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Inferno = Shields and Amarr
Mjolnir = Shields and Caldari
Nova = Armor and Gallente
Scourge = Armor and Minmatar
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Class 1: H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237
** Main Damage type to shoot at the enemy **
Sansha - EM & Thermal
Angel - Explosive
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM Other possible Null-Sec Loot:
‘Wetu’ Mobile Depot Blueprint Copy
‘Yurt’ Mobile Depot Blueprint Copy
'Magpie' Mobile Tractor Unit Blueprint
High-grade Ascendancy Alpha Blueprint Copy 206mil
High-grade Ascendancy Beta Blueprint Copy 248mil
Mid-grade Ascendancy Omega Blueprint Copy 176mil
High-grade Ascendancy Delta Blueprint Copy 362mil
High-grade Ascendancy Epsilon Blueprint Copy 499mil
High-grade Ascendancy Gamma Blueprint Copy 304mil
Coolants
Enriched Uranium
Mechanical Parts
Oxygen
Robotics
Mjolnir = Shields and Caldari
Nova = Armor and Gallente
Scourge = Armor and Minmatar
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Class 1: H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237
** Main Damage type to shoot at the enemy **
Sansha - EM & Thermal
Angel - Explosive
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM Other possible Null-Sec Loot:
‘Wetu’ Mobile Depot Blueprint Copy
‘Yurt’ Mobile Depot Blueprint Copy
'Magpie' Mobile Tractor Unit Blueprint
High-grade Ascendancy Alpha Blueprint Copy 206mil
High-grade Ascendancy Beta Blueprint Copy 248mil
Mid-grade Ascendancy Omega Blueprint Copy 176mil
High-grade Ascendancy Delta Blueprint Copy 362mil
High-grade Ascendancy Epsilon Blueprint Copy 499mil
High-grade Ascendancy Gamma Blueprint Copy 304mil
Coolants
Enriched Uranium
Mechanical Parts
Oxygen
Robotics