- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 15
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 15
- Indice di pericolo
- 93%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 102.34B
- Bilancio
- -102.34B
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 7%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti944.7K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
helpful hot keys
a = align
q = approach
w = orbit,
e = keep at
Ctrl = lock on
Damage types
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Drones - EM
Hardeners to use
Triglavian - Thermal/Explosive
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetic (missiles)
Caldary Navy - Kinetic/Thermal
Khanid - EM/Thermal
Approximate Module stacking efficiencies:
1: 100%
2: 86.9%
3: 57.1%
4: 28.2%
Angel Exp/Kin (Exp)
Amarr Navy EM/Therm (Therm)
Blood Raiders EM/Therm (EM)
Caldari Kin/Therm (Therm / Kin for Temuras)
Gallente Kin/Therm (Therm)
Guristas Kin/Therm (Kin)
Khanid EM/Therm (Therm)
Minmatar Fleet Therm/Exp (Therm / Exp for Darkanas)
Mercenary EM/Therm/Kin (Therm)
Mordus Kin/Therm (Kin)
Odamian Kin/Therm
Drones - all Dmg types (EM)
Rogue Pirate EM/Exp/Kin
Sansha EM/Therm (EM)
Serpentis Kin/Therm (Therm)
Gravimetric: Hidden asteroid belts
Magnetometric: Archaeology/Salvage
Radar: Hacking
Ladar: Gas Cloud
The reconnaissance Commander warps in, looking to set things straight himself.
a = align
q = approach
w = orbit,
e = keep at
Ctrl = lock on
Damage types
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Drones - EM
Hardeners to use
Triglavian - Thermal/Explosive
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetic (missiles)
Caldary Navy - Kinetic/Thermal
Khanid - EM/Thermal
Approximate Module stacking efficiencies:
1: 100%
2: 86.9%
3: 57.1%
4: 28.2%
Angel Exp/Kin (Exp)
Amarr Navy EM/Therm (Therm)
Blood Raiders EM/Therm (EM)
Caldari Kin/Therm (Therm / Kin for Temuras)
Gallente Kin/Therm (Therm)
Guristas Kin/Therm (Kin)
Khanid EM/Therm (Therm)
Minmatar Fleet Therm/Exp (Therm / Exp for Darkanas)
Mercenary EM/Therm/Kin (Therm)
Mordus Kin/Therm (Kin)
Odamian Kin/Therm
Drones - all Dmg types (EM)
Rogue Pirate EM/Exp/Kin
Sansha EM/Therm (EM)
Serpentis Kin/Therm (Therm)
Gravimetric: Hidden asteroid belts
Magnetometric: Archaeology/Salvage
Radar: Hacking
Ladar: Gas Cloud
The reconnaissance Commander warps in, looking to set things straight himself.