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Kill
33
+0 negli ultimi 90 giorni
Perdite
401
+0 negli ultimi 90 giorni
8%
Efficienza
Efficienza ISK 41%
ISK distrutti
34.39B
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
33
Perdite
401
Indice di pericolo
85%
Colpi finali
22
Punti
33

ISK

Distrutti
34.39B
Persi
49.66B
Bilancio
-15.28B
Efficienza ISK
41%

Solo

Kill in solo
17
Percentuale solo
52%
Kill medie/giorno
—

Altro

Perdite contro NPC
60
Quota perdite NPC
15%
Attività
Inattivo
Danni inflitti4.3M
Rapporto danni · 44%
Danni subiti5.5M

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco

Unknown=C1/C2/C3
Dangerous Unknown=C4/C5
Deadly Unknown=C6
High Security=Hisec
Low Security=Lowsec
Null Securit=Nullsec
If the wormhole is named (anything other than K162) you can look up the location using this table. You can also identify the size of ships allowed by its color If the wormhole is a K162, you can tell what type of system it leads to by color.
This wormhole has not yet begun its natural cycle of decay and should last at least another day
This wormhole is beginning to decay, and probably won't last another day
This wormhole is reaching the end of its natural lifetime
not yet begun more than=24 hours Fresh
beginning to decay between=4 and 24 hours Fresh
reaching the end less than=4 hours EOL
The third sentence tells you how much mass has passed through the wormhole.
has not yet had its stability significantly disrupted by ships passing through it
has had its stability reduced by ships passing through it, but not to a critical degree yet
has had its stability critically disrupted by the mass of numerous ships passing through and is on the verge of collapse
not yet over 50%=Fresh
not to a critical degree between 50% and 10% Shrink
stability critically disrupted less than 10% Crit
Guristas - Kinetic / Thermal || WEAK to Kinetic
Serpentis - Thermal / Kinetic || WEAK to Kinetic
Blood Raider - Thermal / EM || WEAK to EM
Sansha's Nation - EM / Thermal || WEAK to EM
Angel Cartel - Explosive / Kinetic / Thermal || WEAK to Explosive
Drones - Explosive / Kinetic || WEAK to EM
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
CONCORD Response Times:
1.0: 6 seconds
0.9: 6 seconds
0.8: 7 seconds
0.7: 10 seconds
0.6: 14 seconds
0.5: 19 seconds
<0.5: No CONCORD Response
Stacked module effectiveness:
1st module = 100.000%
2nd module = 86.9119842%
3rd module = 57.1037996%
4th module = 28.2469117%
5th module = 10.5988834%
6th module = 2.9989473%
1.00-0.05 White Glaze
0.35-0.15 Glare Crust
0.15-0.45 Dark Glitter
0.05-1.00 Pristine White Glaze
-0.15-0.65 Gelidus
-0.50-1.00 Krystallos
C50 & C60 = Fulleroferrocene
C60 - C70 = Intercalated Graphite
C28 -C32 = Graphene Nanoribbons
C70-C84 = Lanthanum
C72-C28 = Scandium
C70-c72 = Methanofullerene
C50 & C60 = PPD Fullerene