- Kill
- 1
- +0 negli ultimi 90 giorni
- Perdite
- 96
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 2%
- ISK distrutti
- 125.8M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1
- Perdite
- 96
- Indice di pericolo
- 82%
- Colpi finali
- 0
- Punti
- 1
ISK
- Distrutti
- 125.8M
- Persi
- 5.42B
- Bilancio
- -5.29B
- Efficienza ISK
- 2%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 17
- Quota perdite NPC
- 18%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti590.6K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Was begot in the depths of hell with the wings of a saint, and was brought forth to send those back to which they came.
*** Damage types ***
Guristas(Caldari) - Kin / Ther --- ECM
Serpentis(Gallente) - Ther / Kin --- Sensor Damp
Blood Raider(Amarr) - Ther / EM --- NOS/Neut /Tracking Disruptor
Sansha's Nation(Amarr) - EM / Ther ---- Tracking Disruptor
Angel Cartel(Minmatar) - Kin / Exp --- Target Painters
Amarr Navy - EM / Ther
Republic Fleet - Exp / Kin / EM
E of M - Ther / Kin
Mordus(Caldari) - Ther / Kin
Khanid(Gallente) - Kin/Therm
Thukker Tribe - Exp / Kin
The Seven - All
Rogue Drones - Ther / Kin / EM
Gallente Navy - Kin / Ther
Mercenaries - Ther / Kin
Zazzmat - therm/kin
Damsel - kin/therm - kin/therm
*** Damage types to use **
Angel - Explosive
Amarr Navy - EM (shield) Explosive(Armor
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor
Guristas - Kinetic
Blood - EM/therm
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm
Zazzmat - therm
Class 1 = Hideaway or Drone Cluster (easiest)
Class 2 = Burrow or Drone Collection
Class 3 = Refuge or Drone Assembly
Class 4 = Den or Drone Gathering
Class 5 = Yard or Drone Surveillance
Class 6 = Rally Point or Drone Menagerie
Class 7 = Port or Drone Herd
Class 8 = Hub or Drone Squad
Class 9 = Haven or Drone Patrol
Class 10 = Sanctum or Drone Horde (hardest)
Hidden +1 > Forsaken +2 > Forlorn +3
W-Space
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911 C008
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-Space
Class 7 (High) A641 B274 B449 B520 D792 D845 N110 S047
Class 8 (Low) A239 C140 C391 J244 N290 N944 R051 U210
Class 9 (Null) C248 E545 K329 K346 S199 V283 Z060 Z142
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
*** Scanning info ***
1 au = 149.000.000 km
*** Damage types ***
Guristas(Caldari) - Kin / Ther --- ECM
Serpentis(Gallente) - Ther / Kin --- Sensor Damp
Blood Raider(Amarr) - Ther / EM --- NOS/Neut /Tracking Disruptor
Sansha's Nation(Amarr) - EM / Ther ---- Tracking Disruptor
Angel Cartel(Minmatar) - Kin / Exp --- Target Painters
Amarr Navy - EM / Ther
Republic Fleet - Exp / Kin / EM
E of M - Ther / Kin
Mordus(Caldari) - Ther / Kin
Khanid(Gallente) - Kin/Therm
Thukker Tribe - Exp / Kin
The Seven - All
Rogue Drones - Ther / Kin / EM
Gallente Navy - Kin / Ther
Mercenaries - Ther / Kin
Zazzmat - therm/kin
Damsel - kin/therm - kin/therm
*** Damage types to use **
Angel - Explosive
Amarr Navy - EM (shield) Explosive(Armor
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor
Guristas - Kinetic
Blood - EM/therm
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm
Zazzmat - therm
Class 1 = Hideaway or Drone Cluster (easiest)
Class 2 = Burrow or Drone Collection
Class 3 = Refuge or Drone Assembly
Class 4 = Den or Drone Gathering
Class 5 = Yard or Drone Surveillance
Class 6 = Rally Point or Drone Menagerie
Class 7 = Port or Drone Herd
Class 8 = Hub or Drone Squad
Class 9 = Haven or Drone Patrol
Class 10 = Sanctum or Drone Horde (hardest)
Hidden +1 > Forsaken +2 > Forlorn +3
W-Space
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911 C008
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-Space
Class 7 (High) A641 B274 B449 B520 D792 D845 N110 S047
Class 8 (Low) A239 C140 C391 J244 N290 N944 R051 U210
Class 9 (Null) C248 E545 K329 K346 S199 V283 Z060 Z142
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
*** Scanning info ***
1 au = 149.000.000 km