- Kill
- 8
- +0 negli ultimi 90 giorni
- Perdite
- 32
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 58%
- ISK distrutti
- 1.72B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 8
- Perdite
- 32
- Indice di pericolo
- 100%
- Colpi finali
- 2
- Punti
- 8
ISK
- Distrutti
- 1.72B
- Persi
- 1.23B
- Bilancio
- +491.2M
- Efficienza ISK
- 58%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti104.2K
Rapporto danni · 18%
Danni subiti464.0K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
NPC Name: Damage type to deal:
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
«Похоже, эта ВХ ведет в неисследованный космос» («This wormhole seems to lead into unknown parts of space») — Классы 1, 2 и 3.
«Похоже, эта ВХ ведет в опасный неисследованный космос» («This wormhole seems to lead into dangerous unknown parts of space») — Классы 4 и 5.
«Похоже, эта ВХ ведет в смертельно опасный неисследованный космос» («This wormhole seems to lead into deadly unknown parts of space») — Класс 6.
Angel Cartel - Бить: Explosive-Kinetic / Защита от: Exp -62%, Kin -22% Th -9% EM -7%
Blood Raiders - Бить: EM-Thermal / Защита от: EM -50%, Th -48% Kin -2%,
Guristas Pirates - Бить: Kinetic / Защита от: Kin -79%, Th -18% EM -2% Exp -1%
Mordu's Legion - Бить: Kinetic / Защита от: Kin -70%, Th -30%
Sansha's Nation - Бить: EM / Защита от: EM -53%,Th -47%
Serpentis - Бить Kinetic-Thermal / Защита от: Th -55% Kin -45%
Amarr - Бить EM-Thermal / Защита от: EM -47%, Th -42% Kin -7% Exp - 4%
Caldari - Бить Kinetic-Thermal
CONCORD arrival time:
1.0 — 6±1 seconds.
0.9 — 6±1 seconds.
0.8 — 7±1 seconds.
0.7 — 10±1 seconds.
0.6 — 14±1 seconds.
0.5 — 19±1 seconds.
Damage types to use Against Enemy
- Angel - EM(shields)/Exp(Armor) & Thermal
- Amarr Navy - EM(shield)/Exp(Armor)
- Mordus - EM(shield)/Exp(Armor)
- Gurista - EM(shields)/Exp(Armor)/Therm & Kinetic
- Blood - Therm
- Sansha - Therm
- Serpentis - Therm
- Mercenary - Exp
- Caldary Navy - Exp/Kin/Therm
- Khanid - EM(shields)/Exp(Armor)
- Zazzmatazz - EM(shield)/Exp(Armor)
Signals:
Unknown = Complex or Anomaly
Ladar = Gas Cloud
Radar = Hacking Site
Magnetic = Archiology Site
Gravimetric = Hidden Belt
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
«Похоже, эта ВХ ведет в неисследованный космос» («This wormhole seems to lead into unknown parts of space») — Классы 1, 2 и 3.
«Похоже, эта ВХ ведет в опасный неисследованный космос» («This wormhole seems to lead into dangerous unknown parts of space») — Классы 4 и 5.
«Похоже, эта ВХ ведет в смертельно опасный неисследованный космос» («This wormhole seems to lead into deadly unknown parts of space») — Класс 6.
Angel Cartel - Бить: Explosive-Kinetic / Защита от: Exp -62%, Kin -22% Th -9% EM -7%
Blood Raiders - Бить: EM-Thermal / Защита от: EM -50%, Th -48% Kin -2%,
Guristas Pirates - Бить: Kinetic / Защита от: Kin -79%, Th -18% EM -2% Exp -1%
Mordu's Legion - Бить: Kinetic / Защита от: Kin -70%, Th -30%
Sansha's Nation - Бить: EM / Защита от: EM -53%,Th -47%
Serpentis - Бить Kinetic-Thermal / Защита от: Th -55% Kin -45%
Amarr - Бить EM-Thermal / Защита от: EM -47%, Th -42% Kin -7% Exp - 4%
Caldari - Бить Kinetic-Thermal
CONCORD arrival time:
1.0 — 6±1 seconds.
0.9 — 6±1 seconds.
0.8 — 7±1 seconds.
0.7 — 10±1 seconds.
0.6 — 14±1 seconds.
0.5 — 19±1 seconds.
Damage types to use Against Enemy
- Angel - EM(shields)/Exp(Armor) & Thermal
- Amarr Navy - EM(shield)/Exp(Armor)
- Mordus - EM(shield)/Exp(Armor)
- Gurista - EM(shields)/Exp(Armor)/Therm & Kinetic
- Blood - Therm
- Sansha - Therm
- Serpentis - Therm
- Mercenary - Exp
- Caldary Navy - Exp/Kin/Therm
- Khanid - EM(shields)/Exp(Armor)
- Zazzmatazz - EM(shield)/Exp(Armor)
Signals:
Unknown = Complex or Anomaly
Ladar = Gas Cloud
Radar = Hacking Site
Magnetic = Archiology Site
Gravimetric = Hidden Belt