- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 0
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 0
- Indice di pericolo
- 0%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 0
- Bilancio
- +0
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Overview List
FW PvP Overview - Defualt Factional Warfare
Alliance Overview V2 - Alliance Operation / Null + Wormhole
FW Lone Wolf Overview v1.2 - Solo FW Overview
( WARNING : Blue Standing is not visible )
Fleet Broadcast Setting
Fleet Gunner
Fleet Logistics
Fleet Hybrid Role
Travel - Upwell Structures, Stations, Suns, Jump gates, Wormholes
Main - Likely same as Travel but includes Foe and Sentry (Depends on your standing settings)
Combat - FW beacons, FW NPCs, Neutrals/Enemies Ships (Depends on your standing settings)
Loot - Wreck, Cargo (No Drones)
Fleet - Ally FW, Fleet members, Blue standings (Depends on your standing settings)
Exit - Sun, Moon, Asteroid Field, Gas site, Jump gates, Stations (NO Upwell structure)
Drone - Combat Drone(+Sentry), Light and Heavy Fighters (Excluded Logistic, Utility and EW)
Mining - Asteroid Field, Moon mines, Gas site
FW PvP Overview - Defualt Factional Warfare
Alliance Overview V2 - Alliance Operation / Null + Wormhole
FW Lone Wolf Overview v1.2 - Solo FW Overview
( WARNING : Blue Standing is not visible )
Fleet Broadcast Setting
Fleet Gunner
Fleet Logistics
Fleet Hybrid Role
Travel - Upwell Structures, Stations, Suns, Jump gates, Wormholes
Main - Likely same as Travel but includes Foe and Sentry (Depends on your standing settings)
Combat - FW beacons, FW NPCs, Neutrals/Enemies Ships (Depends on your standing settings)
Loot - Wreck, Cargo (No Drones)
Fleet - Ally FW, Fleet members, Blue standings (Depends on your standing settings)
Exit - Sun, Moon, Asteroid Field, Gas site, Jump gates, Stations (NO Upwell structure)
Drone - Combat Drone(+Sentry), Light and Heavy Fighters (Excluded Logistic, Utility and EW)
Mining - Asteroid Field, Moon mines, Gas site