Bexia Chi

Status: Active

CREATO IL: ...

SECURITY STATUS: 2.70

In-Game Bio Feed

"Information is Ammunition"



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Main Damage types
Guristas - Kinetic x 2 therm x 1
Serpentis - Thermal x 2 kinetc x 1
Mordus - Thermal x 2 kinetc x 1
Blood Raider - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive x 2 kinetic x 1
Mercenary - Thermal
Corpum - EM & Thermal
EOM - Kiinetic x 2 Thermal x 1
Triglavian - Explosive / Thermal
Sleepers Omni


Drones
Gallente - Thermal
Minmatar - Expl
Caldari - Kinetic
Amarr - EM

Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0

Amarr • EM/THER \xb7 EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER \xb7 KIN/THER → ECM
Gallente • KIN/THER \xb7 KIN → Sensor Dampener
Minmatar • EX/KIN \xb7 EX → Target Painter

**ECM "Jammers" Information**
Caldari - Gravimetric = Spatial Destabilizer - Blue
Amarr - Radar = White Noise - Yellow
Gallente - Magnetometric = Ion Field - Green
Minmatar - Ladar - Phase Inverter - Red

Anom difficulty, easiest to hardest-
1 Burrow .. 2 Hideaway .. 3 Refuge .. 4 Rally Point .. 5 Den
..6 Yard .. 7 Port .. 8 Hub .. 9 Haven .. 10 Sanctum

DED
DED Rating Maximum Ship Class Size Allowed
1/10 Frigate class
2/10 Destroyer class (including T3)
3/10 Cruiser class (except for T3 cruiser)
4/10 Battlecruiser class (except for T3 Cruiser)
5-10/10 Battleship class and T3 Cruiser

W-SPACE DESIGNATION

Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 E004
Class 2 C125 D364 D382 G024 I182 N766 R943 L005
Class 3 C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 E175 M609 O128 T405 X877 Y683 Z457 M001
Class 5 H296 H900 L614 M555 N062 N432 N770 V911 C008
Class 6 A982 B041 R474 S804 U319 U574 V753 W237 G008
Class 13 A009

PVP Analytics

SHIPS KILL38
K/L EFF.8%
SHIPS LOST399
ISK DESTROYED1,2 Mld
ISK EFF.4%
ISK LOST27 Mld
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