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Ryder Antarei1.70
Pilota

Ryder Antarei

AmarrNi-Kunni
Killboard
Kill
96
+0 negli ultimi 90 giorni
Perdite
69
+0 negli ultimi 90 giorni
58%
Efficienza
Efficienza ISK 93%
ISK distrutti
111.50B
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
96
Perdite
69
Indice di pericolo
91%
Colpi finali
5
Punti
96

ISK

Distrutti
111.50B
Persi
8.16B
Bilancio
+103.34B
Efficienza ISK
93%

Solo

Kill in solo
0
Percentuale solo
0%
Kill medie/giorno
—

Altro

Perdite contro NPC
6
Quota perdite NPC
9%
Attività
Inattivo
Danni inflitti2.1M
Rapporto danni · 77%
Danni subiti619.3K

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco



Hacking Notes

Rule 1 - D-Scan
Rule 2 - Drop the can
Rule 3 - Check the Locals ( Ctrl-A )
Rule 4 - Orbit the Target at 3km
Rule 5 - Scan the Target
Rule 6 - Rule of 6
Rule 7 - Destroy All Restoration Nodes
Rule 8 - Core = Opposite Side of the Grid
Rule 9 - 10% Skil / 90% Luck

*Self Repair ( 4-10 pts Coherence )
*Kernal Rot (1/2 Target Coherence )
*Polymorphic Shield ( Protects +2 Attacks )
*Secondary Vector (-20 Target Coherence for 3 turns )

Ammo Types

Blood Raider = EM/Thermal --------------- EM
Guristas = Kinetic/Thermal ------------ Kinetic
Sanshas = EM/Thermal --------------- EM
Serpentis = Thermal/Kinetic ------------ Kinetic
Angel. = Explosive/Kinetic --------------- Explosive
Mordus = Kinetic/Thermal ------------ Kinetic
Rogue Drones = All Resist --------------- EM

** Keep enemy craft at 10km or more as hit rates are reduced in close quarters **


About Wormholes

Class List

Class 1-2-3 ( Leads to unknown parts of space )
Class 4-5 ( Leads to Dangerouse unknown parts of space )
Class 6 ( Leads into deadly parts of unknown space )
Class 7 ( Leads to HiSec )
Class 8 ( Leads to LowSec )
Class 9 ( Leads to K-Space )
Class 12 ( Leads to Thera ) Referred to as C12
Class 13 ( Leads to small Shattered Wormhole System )

LifeSpan

( not yet begun ) = More than 24 Hours remain
( beginning to decay ) = 4 to 24 Hours remain
( reaching the end ) = Less than 4 hours remain )

Mass

( has not yet had its stability sigificantly disrupted ) = Virgin "100%"
( has had its stability reduced/ but not to a significant degree ) = Active "50%-10%"
(has had its stability significantly disrupted ) = Very Active "Less than 10% remains