- Kill
- 12.757
- +1988 negli ultimi 90 giorni
- Perdite
- 543
- +73 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 100%
- ISK distrutti
- 10.75T
- +1.13T negli ultimi 90 giorni
- Attività
- Molto alta
- 22,1 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 12.757
- Perdite
- 543
- Indice di pericolo
- 88%
- Colpi finali
- 1449
- Punti
- 5143
ISK
- Distrutti
- 10.75T
- Persi
- 51.62B
- Bilancio
- +10.70T
- Efficienza ISK
- 100%
Solo
- Kill in solo
- 565
- Percentuale solo
- 4%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 65
- Quota perdite NPC
- 12%
- Attività
- Molto alta
Danni inflitti65.8M
Rapporto danni · 91%
Danni subiti6.8M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
###############
###############
###############
###############
###############
NPC Damage Types
FIGHTING SHOOT THIS RESISTS NEEDED
Angel Cartel Expl/Kine Expl/Kine
Blood Raiders EM/Therm EM/Therm
CONCORD Kine/Therm Kine/Therm
Guristas Kine/Therm Kine/Therm
Khanid EM/Therm Therm/EM
Mercenaries Kine/Therm All Types
Mordu's Legion Kine/EM Kine/Therm
Sansha EM/Therm EM/Therm
Serpentis Kine/Therm Therm/Kine
Rogue Drones EM EM
Amarr EM/Therm EM/Therm
Caldari Kine/Therm Kine/Therm
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
###############
###############
###############
###############
###############
NPC Damage Types
FIGHTING SHOOT THIS RESISTS NEEDED
Angel Cartel Expl/Kine Expl/Kine
Blood Raiders EM/Therm EM/Therm
CONCORD Kine/Therm Kine/Therm
Guristas Kine/Therm Kine/Therm
Khanid EM/Therm Therm/EM
Mercenaries Kine/Therm All Types
Mordu's Legion Kine/EM Kine/Therm
Sansha EM/Therm EM/Therm
Serpentis Kine/Therm Therm/Kine
Rogue Drones EM EM
Amarr EM/Therm EM/Therm
Caldari Kine/Therm Kine/Therm